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PSU: Where Gangsters Roam
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2011-09-14, 01:47 PM | [Ignore Me] #77 | ||
Brigadier General
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We can always just do what I do in a similar situation. Take a shot, if I don't get grief, shoot again. If I do get grief, resist the urge to shoot again. I like to call is "Operation: Shoot first, question later"
Last edited by Raymac; 2011-09-14 at 01:52 PM. |
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2011-09-14, 02:00 PM | [Ignore Me] #79 | ||
t-ray, if these screenies are all in-engine, are you still aiming for the same systemspecs, that were mentioned before? or do we have to get the newest topnotch alienware system to enjoy the game?
but seriously, i am very impressed by the quality of the models and the amount of customization. could you please clarify, if the colorpatterns shown are battlerank 1 or highlevel? i guess telling us that the patterns change with br like in ps1 to show a little more of the empire colors in higher ranks would settle down a lot of worried minds ;-) by the way, great to see you are on the team! i loved the general design in planetside 1 and its wonderful to see a lot of this in modern AAA graphics! Last edited by Shogun; 2011-09-14 at 02:08 PM. |
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2011-09-14, 03:41 PM | [Ignore Me] #89 | |||
Colonel
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Personally I want this game to age well so supporting things like large texture resolutions and DX11 tessellation and fancy graphics and effects would be appreciated.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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