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Old 2012-01-14, 01:52 PM   [Ignore Me] #76
Figment
Lieutenant General
 
Re: "Theme" Week Common Pool?


It's strange, ever since the first (NC) Liberator image appeared a few months ago, I was under the impression the Liberator would be Empire Specific.

Why? Look at the accompanying texts, which defined the art style for the empires and then note that the Liberator was used as an example off NC design: http://www.planetside2.com/news/sept27Art

"In contrast, the New Conglomerate is a bit less refined than the TR. The NC base look is derived from squares, rectangles, straights and 45 degree angles. The NC are a resourceful bunch, which is important in maintaining an older set of vehicles, armor and weaponry. Although NC weapons aren’t the most advanced, they ARE lethal just the same. NC armor will be chipped, dented and dinged but never compromised. The weapons and vehicles are worn but well maintained, something like your dad’s ‘77 Oldsmobile."



Btw, I think TRay needs to learn that Europeans do not "do" building years as that's an American automobile external styling thing that replaced innovation in actual design. >.> That's also why I had been under the impression the TR would get the Vulture and the VS something entirely new.

And no, most of our dads don't have old cars cause we fancy new, lease or second hand ones. :P

Last edited by Figment; 2012-01-14 at 01:54 PM.
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Old 2012-01-14, 04:00 PM   [Ignore Me] #77
BlazingSun
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Re: "Theme" Week Common Pool?


I didn't want to invest time in some photoshoping, but had to do it anyway:



What do you guys think?
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Old 2012-01-14, 04:09 PM   [Ignore Me] #78
acosmo
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Re: "Theme" Week Common Pool?


Originally Posted by BlazingSun View Post
I didn't want to invest time in some photoshoping, but had to do it anyway:



What do you guys think?
i dont understand
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Old 2012-01-14, 04:51 PM   [Ignore Me] #79
Peacemaker
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Re: "Theme" Week Common Pool?


I'd rather see the lib's pilot weapon system be a modular unit that sits high near the wing roots inside the wing (between the wing and the body), Gun pods of various types, or rocket pods. I'd love to see various aircraft ammo types too. The tail gun would exist, and the heavy gun on the nose would be something you could swap out, be it chain guns, a super heavy gun, automatic grenade launchers. Also, yes that IS realistically possible, the AC-130 mounts a 105mm Howitzer, and in WW2 Germany put a large bore cannon pointing forward and up on a Heinkle bomber.
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Old 2012-01-14, 05:09 PM   [Ignore Me] #80
BlazingSun
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Re: "Theme" Week Common Pool?


Originally Posted by acosmo View Post
i dont understand
Compare my picture to the original above.
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Old 2012-01-14, 05:40 PM   [Ignore Me] #81
Knocky
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Re: "Theme" Week Common Pool?


Is that R2-D2 on the roof?
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Old 2012-01-14, 05:51 PM   [Ignore Me] #82
Talek Krell
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Re: "Theme" Week Common Pool?


Originally Posted by BlazingSun View Post
What do you guys think?
I prefer Sirisian's version:
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Old 2012-01-14, 05:56 PM   [Ignore Me] #83
SKYeXile
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Re: "Theme" Week Common Pool?


Originally Posted by Talek Krell View Post
I prefer Sirisian's version:
boss. compact always looks better

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Old 2012-01-14, 06:32 PM   [Ignore Me] #84
Bittermen
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Re: "Theme" Week Common Pool?


Originally Posted by Stevo IRL View Post
Looks like Halo.
And Halo looks like Aliens.

James Cameron made all his actors on Aliens read Starship Troopers.

Starship Troopers created most of the content you see in modern science-fiction. (ex.Powered Exo-Skeletons)
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Old 2012-01-14, 06:39 PM   [Ignore Me] #85
BlazingSun
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Re: "Theme" Week Common Pool?


Originally Posted by Talek Krell View Post
I prefer Sirisian's version:
It does look better .. I tried to stick to the 2 cockpit version though
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Old 2012-01-14, 07:25 PM   [Ignore Me] #86
atone
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Re: "Theme" Week Common Pool?


yeah, there's still a little mystery concerning the lib. We really need some elaboration on its armaments. With the touted "customization," it wouldn't be surprising that a bomber configuration is still possible

But whats on my wish list:
Forward facing dual AV cannons (pilot controlled). A gunner controlled chain gun/AV missiles (so its fun to gun this baby). I'd sacrifice some armor plate for some mobility, cause the description makes it sound like it flies like a blimp. I can do without the tail gunner for this configuration. Honestly does a tail gunner make any sense on anything but a bomber? I suppose with hit and run or strafing tactics.Your tail gunner could take a couple of pot shots as your leaving. But with the weight this bird looks like its hauling i don't know if running from a fight should be in the plan.
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Old 2012-01-14, 07:58 PM   [Ignore Me] #87
Sirisian
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Re: "Theme" Week Common Pool?


Originally Posted by atone View Post
Honestly does a tail gunner make any sense on anything but a bomber? I suppose with hit and run or strafing tactics.Your tail gunner could take a couple of pot shots as your leaving.
When I drew the sleaker looking lib I was reinforcing what I'd always wanted. 2 Person where the pilot controls the bombs for dive bombing. Then giving the second pilot control of a 120 degree tailgun so that it can shoot below and also the ability to release guided rockets with like a boost ability. That would make it fun to both pilot and be gunner. I forgot what game it was. Might have been BF 2142 or another one that had guided rockets. Good times.
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Old 2012-01-14, 08:16 PM   [Ignore Me] #88
atone
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Re: "Theme" Week Common Pool?


The bulk doesn't bother me, but at least give me some power with it.
I am hoping that the downward facing gun isn't a replacement for bombs. Much like a baby AC-130, I can see how this would function as a high altitude gunship. Where as i would prefer a low-roving-land-hugging flying death machine. Meet the enemy eye to eye...somewhat.

Hell why not both?
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Old 2012-01-15, 12:07 AM   [Ignore Me] #89
Erendil
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Re: "Theme" Week Common Pool?


Originally Posted by Talek Krell View Post
I prefer Sirisian's version:

Damn..... Nice! This version is much more streamlined and looks like it might actually fly. Soe's version is too tall and awkward-looking for me to believe it'd ever make it into the air. When I look at their's all I can see is this:





Originally Posted by Sirisian View Post
When I drew the sleaker looking lib I was reinforcing what I'd always wanted. 2 Person where the pilot controls the bombs for dive bombing. Then giving the second pilot control of a 120 degree tailgun so that it can shoot below and also the ability to release guided rockets with like a boost ability. That would make it fun to both pilot and be gunner. I forgot what game it was. Might have been BF 2142 or another one that had guided rockets. Good times.

I like this setup. Precision bombing requires a greater sense of timing and coordination with the plane's movements so it'd make sense to give bomb-control over to the pilot. Whereas MG's and guided missiles both would require aiming that's independent of the lib's movement so would be better served by a separate gunner.

Last edited by Erendil; 2012-01-15 at 06:03 AM.
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Old 2012-01-15, 09:46 AM   [Ignore Me] #90
Graywolves
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Re: "Theme" Week Common Pool?


I don't think giving bomber controls to the pilot makes any sense at all, especially when his aircraft is an awkward turtle in the sky. He needs to see forward and around to pilot well with an awareness of the dangers, he can't be looking down and dropping bombs at the same time.
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