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Old 2012-01-20, 01:49 PM   [Ignore Me] #76
Chal
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Re: Twitter devchat question list!


Will ground vehicles have any sort of rear-view camera so they can run and gun without driving into trees/rocks?

Is there going to be a way to reduce the effectiveness of emp or are continuous emp chains gonna beable to lock down a tank?
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Old 2012-01-20, 01:54 PM   [Ignore Me] #77
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Re: Twitter devchat question list!


When someone dies will spawn options be comparable to PS1, such as being nearest base, tower, Galaxy and perhaps squad leader?

Thanks
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Old 2012-01-20, 02:16 PM   [Ignore Me] #78
super pretendo
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Re: Twitter devchat question list!


What will be destructible in the environment? Will cover be destructible
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Old 2012-01-20, 02:18 PM   [Ignore Me] #79
super pretendo
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Re: Twitter devchat question list!


What will be destructible in the environment? Will cover be destructible?
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Old 2012-01-20, 02:24 PM   [Ignore Me] #80
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Re: Twitter devchat question list!


Q: Will there be a feature where we can pipe our own music to our platoon during ops?
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Old 2012-01-20, 02:53 PM   [Ignore Me] #81
Alanim
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Re: Twitter devchat question list!


Q: Will the Galaxy have a sitting area, kind of like the Halo Pelican.
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Old 2012-01-20, 03:07 PM   [Ignore Me] #82
Hamma
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Re: Twitter devchat question list!


Originally Posted by Knocky View Post
Anyone know what time the chat is starting?
4PM PST just asked Higby on Twitter.
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Old 2012-01-20, 03:16 PM   [Ignore Me] #83
ringring
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Re: Twitter devchat question list!


Within bases, is there a basement area? Are there passages to the buildings placed on the CY?
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Old 2012-01-20, 03:19 PM   [Ignore Me] #84
basti
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Re: Twitter devchat question list!


About the holstering question:

https://twitter.com/#!/mhigby/status...71222109478914


short: No weapon holstering shown, costs 2 much.
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Old 2012-01-20, 03:29 PM   [Ignore Me] #85
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Re: Twitter devchat question list!


Was answered before, kind of sad about it.

bleargh, I hope they leave in the possibility to show the holstered weapons when peoples computers arent crap anymore.
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Old 2012-01-20, 03:44 PM   [Ignore Me] #86
LZachariah
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Re: Twitter devchat question list!


So weapons will just appear and disappear when drawn? Hrm... that is unfortunate. Perhaps it could be implemented later

PS- but I am glad that they are streamlining the game to allow such massive on-screen numbers. The 1000 vs. 1000 vs. 1000 is what will make the game hugely popular, NOT whether or not we see weapons on our backs when we're not using them.

Last edited by LZachariah; 2012-01-20 at 03:46 PM.
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Old 2012-01-20, 03:48 PM   [Ignore Me] #87
NCLynx
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Re: Twitter devchat question list!


Anything I would've liked to ask is up there. Good stuff Basti, just make sure you get answers for all of those. At any cost.
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Old 2012-01-20, 03:59 PM   [Ignore Me] #88
Gammit10
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Re: Twitter devchat question list!


What levels organizational will be given, other than squads and platoons?
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Old 2012-01-20, 04:01 PM   [Ignore Me] #89
Gammit10
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Re: Twitter devchat question list!


Originally Posted by Vash02 View Post
Was answered before, kind of sad about it.

bleargh, I hope they leave in the possibility to show the holstered weapons when peoples computers arent crap anymore.
Originally Posted by basti View Post
About the holstering question:

https://twitter.com/#!/mhigby/status...71222109478914


short: No weapon holstering shown, costs 2 much.
I liked seeing what the enemy had/could do with a glance.
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Old 2012-01-20, 04:04 PM   [Ignore Me] #90
LZachariah
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Re: Twitter devchat question list!


Hrmm..... Basti, I am grateful that you are dutifully transcribing these questions we are posting, but I want to share with the people on this thread that after looking over what Basti has transcribed, a LOT of these questions are not associated with this week's topic. The Devs are amazingly generous to give us these theme-weeks twice a month, and I encourage everyone to show our Devs as much respect and gratitude as possible by remaining true to the topic. To the best of my knowledge, this week's topic is "Nanite Systems" or "Common Pool."

~Zachariah
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