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2012-05-29, 01:01 PM | [Ignore Me] #76 | |||
Corporal
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2012-05-29, 01:05 PM | [Ignore Me] #78 | |||
Lieutenant Colonel
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I played PS for a long, long time; running a successful outfit for years before we finally left the game due to the flaws. 15 minute uncontested base hacks, 2 loading screens before getting to a fight, interfarms, aging netcode and archaic game play all contributed, and all the more so once development practically stopped after the first 2 years. I've played FPS games since their beginnings and you know what, I like iron sights, I like quick knife, I like head shots and I like single button grenade throws. What I do not prefer is arena play - just like Quake, Unreal and later day CoD games where its just run around and kill people with no real objectives. Battlefield has been my go to franchise since the first (and hell, I saw the potential in the concept playing Codename Eagle) because it gives you those objectives, and as it has evolved I have liked every iteration. PS has scale going for it, but it should not stick to the old mechanical constraints of a game made almost a decade ago. |
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2012-05-29, 01:08 PM | [Ignore Me] #79 | ||
Corporal
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I have seen more enthusiasm for Tribes: Ascend from the devs than BF3. Also can i get something to back that up? Most people from Mordor (Old BF fans) want bigger maps and the action spread out and here it seems you want a BF3 meatgrinder? I say no to Metro 24/7 Conquest 10000 ticket spamfest. Spread out those 2k people.
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2012-05-29, 01:09 PM | [Ignore Me] #80 | |||
Sergeant
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Last edited by roguy; 2012-05-29 at 01:18 PM. |
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2012-05-29, 01:10 PM | [Ignore Me] #81 | ||||
Sergeant Major
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Guild Wars EVE Free Realms World of Tanks (just older then a year but it still growing strong) i could make the list longer but i dont want to wast my time anymore then i already am. |
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2012-05-29, 01:14 PM | [Ignore Me] #83 | ||
First Lieutenant
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Closed Beta is the time to figure this stuff out. I appreciate the OP, but any issues with balance and pacing and features and soldier longevity will be worked out during Closed Beta.
Matt Higby's a smart fella, but he isn't the entire team or the entire project, and I'm sure the combined knowledge and understanding of games possessed by the entire PS2 team helped shaped decisions that have led to where the game is at now. The entire team knows that Closed Beta is where the balancing begins, I'm sure they are going to be ready for drastic changes to be made.
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2012-05-29, 01:19 PM | [Ignore Me] #84 | |||
Leaving the topic of nostalgia to the side for a moment (on that point, I agree with you) let's address the evolutionary assertion. Wolf to Doom? Introduction of the core weapon mix that drove FPS design for a decade, pseudo 3D based on z-height, arbitrary level geometry. It was a quantum leap at the time, and playing both back to back still illustrates that easily. Doom to Duke? mouselook (not counting in marathon in this context). Level design with viable alternate routes. LAN play standard. For those of us on actually on networks at the time, that was a huge deal. The birth of "professional gaming". Duke to Quake? The death of sprites, Trent Reznor, QuakeC, the birth of the modding scene. Rocket jumping and grenade spam. Thresh and celebrity gamers. Ferraris. Truly the hair metal of the genre. Quake to UT? You speak like secondary fire modes wasn't a big deal. Also, the introduction of the vertical as a heavily leaned upon level element, alternate level physics (who wasn't just blown away by dm-hyperblast?). Game mechanic mutation intrinsic to engine. Oh, and instagib. The industry hasn't exactly been sitting on its ass. |
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2012-05-29, 01:19 PM | [Ignore Me] #85 | |||
Corporal
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2012-05-29, 01:23 PM | [Ignore Me] #86 | |||
Staff Sergeant
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2012-05-29, 01:26 PM | [Ignore Me] #88 | |||||
Corporal
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Last edited by Nick; 2012-05-29 at 01:32 PM. |
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2012-05-29, 01:32 PM | [Ignore Me] #89 | |||
Corporal
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Btw, why would you just ship to another game is like the one you like? CoD does CoD best, you don't make a better CoD by being something else than CoD. Also, there nothing wrong if PS2 has some BC and BF2 blood innit. |
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2012-05-29, 01:34 PM | [Ignore Me] #90 | ||
First Sergeant
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Call of duty does indeed have some pretty fucking terrible gameplay in my opinion but so did PS1, in fact if you wanna know the truth I actually thought it was much worse than call of duties.
If it were not for the persistence and large scale battles I would of passed up PS1 in a heart beat, so long as PS2 stays true to this I am sold! |
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