We should be able to pay to turn off other people's skins/decals - Page 6 - PlanetSide Universe
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Old 2012-07-02, 12:15 PM   [Ignore Me] #76
MrBloodworth
Lieutenant Colonel
 
Re: We should be able to pay to turn off other people's skins/decals


Global agenda allows this, it works fine there, even gives a performance boost for some.

Loading up 200 unique textures will be overhead.
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Old 2012-07-02, 01:02 PM   [Ignore Me] #77
Infernalis
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Re: We should be able to pay to turn off other people's skins/decals


I'm ok with removing camo/decals for people on low settings since they'll need every perfomance boosts they can get, otherwise no.
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Old 2012-07-02, 01:33 PM   [Ignore Me] #78
Baneblade
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Re: We should be able to pay to turn off other people's skins/decals


Originally Posted by Infernalis View Post
I'm ok with removing camo/decals for people on low settings since they'll need every perfomance boosts they can get, otherwise no.
And if it gives an advantage... everyone will do it. Killing SOE's revenue.
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Old 2012-07-02, 01:39 PM   [Ignore Me] #79
Dreamcast
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Re: We should be able to pay to turn off other people's skins/decals


If a damn Zebra skin makes u mad....Then GTFO.



SRS....Do you really think everybody is gonna buy damn zebra skins?.....I bet 99% of people won't buy zebra or animal skins.

Most would buy anything that looks cool like Camo's and crap like that.
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Old 2012-07-02, 01:40 PM   [Ignore Me] #80
Baneblade
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Re: We should be able to pay to turn off other people's skins/decals


Most won't buy anything.
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Old 2012-07-02, 01:40 PM   [Ignore Me] #81
Trafalgar
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Re: We should be able to pay to turn off other people's skins/decals


IMHO, if my entire outfit buys shark face art for our aircraft, you shouldn't be able to flip a switch to get rid of the psychologically intimidating shark face art, whether it costs money to be able to disable them or not.
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Old 2012-07-02, 03:53 PM   [Ignore Me] #82
fvdham
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Re: We should be able to pay to turn off other people's skins/decals


Zebra cammo *will* look if a platoon comes toward you all in zebra.
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Old 2012-07-02, 03:57 PM   [Ignore Me] #83
Vancha
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Re: We should be able to pay to turn off other people's skins/decals


Originally Posted by Brambo View Post
IMO, there's always gonna be people who want to turn it off. For one, it would make the game run (maybe not much) smoother. Secondly, they maybe don't want the "immersion" broken by having everyone look different in armies like these. I don't share this opinion, but i've heard enough people who are just flat-out against custom skins, be they cammo or zebra.
Well yes, that's who this item is for. The point is, they probably make up a relatively small amount of the player-base, so if there's a lot of other people who want to turn the skins off, that would signify a problem with the skins. You shouldn't have to "trap" people into seeing premium items by giving them no other choice...The vast majority should want to be able to see them because they should look better than the default.
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Old 2012-07-02, 08:00 PM   [Ignore Me] #84
Crator
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Re: We should be able to pay to turn off other people's skins/decals


No problem... If you see someone wearing dumb skins just make it a point to shoot at them first. Then when they ask an empire mate why they are getting killed so much they can reply "Change your skin bro!"
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Old 2012-07-02, 08:19 PM   [Ignore Me] #85
noxious
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Re: We should be able to pay to turn off other people's skins/decals


Originally Posted by Ratstomper View Post
Absolutely not.

If I can't pay to make the people across the street turn off their garbage music, you can't pay to not see someones awful customization.
Obviously you've never lived in an HOA neighborhood.
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Old 2012-07-03, 01:37 AM   [Ignore Me] #86
Airanuva
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Re: We should be able to pay to turn off other people's skins/decals


It's a free 2 play model. It runs off of micro transactions. If you want to nullify those transactions, you're going to have to pay a large subscription... Say, 15-20 dollars a month.

Look at it this way: You can either pay a ton of money to get rid of the customization people put into their equipment, or you can pay a little to join in the fun.

As for lower end systems... A continent can hold 2000 people. Those people can all theoretically be in the same place at the same time. Lower end systems will explode regardless of the skins.
(Plus, look at team fortress 2... it has probably reached billions of different customizations, yet everything runs exactly the same regardless. If it is does take processing power, it takes very, very little.)
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Old 2012-07-03, 02:18 AM   [Ignore Me] #87
FPClark
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Re: We should be able to pay to turn off other people's skins/decals


People who think camo will matter that much in the game are the same people who would wear camo to go play paintballing.


(Protip: It wont help)
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Old 2012-07-03, 02:52 AM   [Ignore Me] #88
Karrade
First Sergeant
 
Re: We should be able to pay to turn off other people's skins/decals


No point buying my desert camo if people can turn off the advantage. I'll stick with the default if its in.


Originally Posted by FPClark View Post
People who think camo will matter that much in the game are the same people who would wear camo to go play paintballing.


(Protip: It wont help)
Protip in PVP EVERYTHING helps. - Yes that includes taunting , size of characters, playing females (less so these days) etc, etc, etc. Any small advantage is worth it.

Last edited by Karrade; 2012-07-03 at 02:54 AM.
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Old 2012-07-03, 03:21 AM   [Ignore Me] #89
Vancha
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Re: We should be able to pay to turn off other people's skins/decals


Originally Posted by Airanuva View Post
It's a free 2 play model. It runs off of micro transactions. If you want to nullify those transactions, you're going to have to pay a large subscription... Say, 15-20 dollars a month.

Look at it this way: You can either pay a ton of money to get rid of the customization people put into their equipment, or you can pay a little to join in the fun.
Again, if there's enough people who want to turn the skins off that it hurts their business model, then there's a problem with the skins.
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Old 2012-07-03, 03:41 AM   [Ignore Me] #90
Flaropri
Sergeant Major
 
Re: We should be able to pay to turn off other people's skins/decals


Originally Posted by Brambo View Post
IMO, there's always gonna be people who want to turn it off. For one, it would make the game run (maybe not much) smoother. Secondly, they maybe don't want the "immersion" broken by having everyone look different in armies like these. I don't share this opinion, but i've heard enough people who are just flat-out against custom skins, be they cammo or zebra.
Having different textures/models does not effect performance unless they are vastly more complex than default textures/models... which given comments about being able to look at the stitching in the default textures seems unlikely.

As far as "immersion breaking" the 10th or so time they kill/get killed by "IPFreely" and "RainbowCream" will disillusion them well enough for it to not be a big deal... or it's not the game for them.
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