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2013-01-23, 05:53 PM | [Ignore Me] #79 | ||
Banned
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Ok back to some level of seriousness. SOE uses nVidia APEX framework as part of the engine for PS2. Google it if you want to learn more but basically it allows for accelerated destructible environments, enhanced clothing effects and advanced particle effects. On the 30th after the next update you'll be able to turn that physx option back on in the setup screen. To my understanding this will basically kick in APEX but more specifically for now the particle effects option. It will make quite a visual difference to the game. I can't help but wonder if they have been waiting for this to even think about enabling weather. We'll see but I think so but what of the people who have no nVidia GPU? Will this force the load on the CPU? Don't know.
Last edited by Rockit; 2013-01-23 at 05:54 PM. |
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2013-01-24, 03:40 AM | [Ignore Me] #84 | ||
First Lieutenant
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I would love to know if they plan to introduce new types of facilities.
Also, ask them if Hossin is going to be done right. I don't want some jungle meadows crap. I think we are all expecting a deep rain forest where infantry dominate and tanks go to die stuck in the mud. Another thing, is Oshur going to be another big sandy pit that will be so lame they again blow it up into 4 islands? lol |
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2013-01-24, 10:52 AM | [Ignore Me] #86 | ||
First Sergeant
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Well, 4 questions if possible
1: Will we be seeing remakes of the PS1 rexo armours at some near future? 2: How far are they going with their "Badassification pass" on older weapons? Are all old weapons will be getting a remake? Will the lasher finally get its own model? What about the MCG? (I guess this is more than 4 now ) 3: Any possibility of Alpha walls coming back? (Clegg told me that it's the Art department that calls the shots) 4: Darker nights coming? |
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2013-01-24, 11:07 AM | [Ignore Me] #89 | |||
First Sergeant
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I asked him if this pass means that we might see the old Pulsar in the game (from the alpha screenshots) and all I got was "Depends. Maybe." :P Hoping for something more in depth Last edited by SturmovikDrakon; 2013-01-24 at 11:17 AM. |
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