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2013-03-13, 07:00 PM | [Ignore Me] #76 | ||
I took this from the symthic forum.
"Start > Computer > C: > Users > Public > Sony Online Entertainment > Installed Games > Planetside 2 Save a copy of the file called UserOptions Edit UserOptions Paste the following on top of the Rendering section [Rendering] GraphicsQuality=5 TextureQuality=0 ShadowQuality=0 RenderDistance=1250 Gamma=0.000000 MaximumFPS=1000 UseLod0a=1 OverallQuality=-1 LightingQuality=5 EffectsQuality=5 TerrainQuality=5 FloraQuality=5 ModelQuality=5 VerticalFOV=74 ParticleLOD=2 ParticleDistanceScale=0.650000 FogShadowsEnable=0 MotionBlur=0 VSync=0 AO=1 GpuPhysics=1 Also add this in the [SOUND] secion of the same file... SampleRate=44100" I don't know if it's actually relevant to do so anymore, but at one point it was recommended to delete the ini file whenever they released a big patch.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-03-13, 07:02 PM | [Ignore Me] #77 | ||
Staff Sergeant
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Really think they need to have some sort of public test server to iron out the bugs before it goes live, sadly with the amount of players needed for that it probably isn't feasable. Which is a shame because I imagine part of the reason for some of these issues is that its hard to do inhouse testing for such large engagements. Dev teams with things like BF3 have it easy, 64 is the max amount of players there will ever be, and you know exactly how and what angles they can come from. Definatly don't envy the people in charge of tracking down the performance hits introduced each patch. Probably some poor intern.
Only people who I think might have it worse with performance feedback is the Arma guys. I know some people who have complained about performance after shoving 100 AI controlled infantry on the field at once to get a cool battle. Last edited by Silent Thunder; 2013-03-13 at 07:03 PM. |
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2013-03-13, 07:10 PM | [Ignore Me] #78 | ||
This change in the Prowler really warrants it now getting the two cannons centralised option
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2013-03-13, 07:34 PM | [Ignore Me] #79 | ||
Some screenshots from tonight:
Deployment/Map Merge New coloured crosshairs on x1NV scope Random joyride Something new bolted onto the back of my Prowler?? EDIT: right click and open in new tab for bigger pics The odd bug here and there. My forward grip and reflex sight from my cycler have gone for some reason. The Outfit list shows all members as BR1 and ALL online when they're not. One of the multi story outposts (elevators and airpads) has had a big change on the ground floor that I'm not sure was needed. Performance wise I've seen a big jump. I'm on 95% render as of GU04 with the same framerates as 85% render in GU03. No more triple loading screens (the odd double). Things just seem faster. The Decimator is most certainly faster. Have to re-learn that launcher all over again.
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Last edited by Ruffdog; 2013-03-13 at 07:56 PM. |
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2013-03-13, 09:03 PM | [Ignore Me] #83 | |||
Master Sergeant
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I do agree, however, that the tabs need to be toggleable so that you can have multiple tabs open should you so please, and have it remember your layout for next time. I'm not really seeing the issue with the circle deploy things. Maybe slightly bigger, but really, it's a negligible issue compared to the added situational awareness I get from having the entire map viewable in full screen. Edit: Apologies for double post :S Last edited by Anderz; 2013-03-13 at 09:04 PM. |
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2013-03-14, 12:09 AM | [Ignore Me] #90 | ||
Private
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How big do you think the hotpatch will be to fix this horrid FPS issue? Everyone lose half their FPS, makes the game almost unplayable at <30 FPS.
How soon do you think they will get that patch out?
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"Attention all planets of the Solar Federations, we have assumed control!" |
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