my idea of why the NC dont have much of a backing - Page 6 - PlanetSide Universe
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Old 2002-12-26, 01:17 PM   [Ignore Me] #76
Zarparchior
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No.

Er, wait. That makes no sense...

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Old 2002-12-26, 03:25 PM   [Ignore Me] #77
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Everybody go to this site: Kill Frog
Quick! Before hamma can erase this post!
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Old 2002-12-26, 03:49 PM   [Ignore Me] #78
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Old 2002-12-26, 03:49 PM   [Ignore Me] #79
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Heh, i watched a few of the ultimate survivor, gonna have to check that site again later.
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Old 2002-12-27, 04:52 PM   [Ignore Me] #80
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Dio, you're looking too hard for a problem with my idea and in the process, you're missing a very basic idea. That is - each MAX has its advantages and disadvantages. In a stand-up firefight, only two factors really matter (other than pilot skill) - armor, and firepower. The VS MAX is lacking in armor, which it traded for mobility. There is no reason at all that a VS MAX should be able to go toe-to-toe with something that has superior firepower and armor. If it CAN, there's a balance problem.

In an area with cover where the VS MAX can hit and run and use its mobility to its advantage, sure, then call it a level playing field (even in favor of the VS MAX), but practically by definition, if a VS MAX can go shot-for-shot with another, there's a problem with the design.
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Old 2002-12-27, 05:37 PM   [Ignore Me] #81
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No one knows about the firepower of the VS MAX in it's AV config...

Could be that it has a hell of a longer range and a hell of a punch + it burns for a while.. the TR MAX lobs nades... not much range there. Not sur about the NC MAX.


*shrug* standing face to face still whit a 5 m distance the VS MAX will loose every time i bet, but that won't happen (least not often hehe)
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Old 2002-12-27, 06:22 PM   [Ignore Me] #82
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I still don't see why it's worth sacrificing armor for speed, the vanu max still isn't really fast. Anyone with halfway decent twitch skills can keep up no problem. So its not like it helps you dodge enemy bullets.
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Old 2002-12-27, 06:25 PM   [Ignore Me] #83
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Nope, but having 1 MAX that's mobile enough to be where it needs to be is more usefull than a MAX thats not
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Old 2002-12-27, 06:27 PM   [Ignore Me] #84
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No, that's what dropships are for. You don't walk between bases, so that's not an issue.
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Old 2002-12-27, 06:32 PM   [Ignore Me] #85
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You're thinking on a to large scale...

think in a base battle, thats where the extra mobility can be a boon

a MAX that can move between firefights fast to support is something i'd rather have than a MAX thats constantly comes to late
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Old 2002-12-27, 06:35 PM   [Ignore Me] #86
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True, a vanu max would arrive sooner, but it would also be dead sooner once it got there. I'd rather take my time and know I'll win.
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Old 2002-12-27, 06:51 PM   [Ignore Me] #87
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You're missing the entire point.

If you're not there you're not helping, who cares if you die or not. Atleast you'd die fightning and helping your team.

Mobility wins wars.

And i STILL won't accept that a VS MAX is chanceless against the other MAX's in combat. No one knows how much armor the VS has compared to the others. Whit more agaility and faster movement and the jumpjets + that burning effect of the wep it should have a fair chance versus the other MAX's.

I think everyone is to hung up on the idea that the VS MAX's armor will be paper thin compared to the others.
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Old 2002-12-27, 07:00 PM   [Ignore Me] #88
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Umm... maxs should not be firefighters, they're big and slow. If you're reduced to sending your max's around your base due to poor deployment or inferior numbers, you're already doomed.

And in any case that hardly makes up for less armor and firepower.
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Old 2002-12-27, 07:08 PM   [Ignore Me] #89
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Look at gamespot vid 12...

dosn't seem that big or slow to me... seems like the perfect shook trooper or a nice mobile defender that get to a spot that needs help to me

and where did that less firepower come from? For all we know the VS MAX weps could be the best there is.

and what is the that in your last line refering to? (english isn't my mother tongue)
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Old 2002-12-27, 08:19 PM   [Ignore Me] #90
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All MAX's are created equal!

hehe, if the designers do their job well then these armors will all have equal chances in battle
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