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PSU: VS: Very Stupid
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2013-01-09, 10:57 AM | [Ignore Me] #91 | |||
Lieutenant Colonel
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__________________
Wherever you went - Here you are. |
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2013-01-09, 10:59 AM | [Ignore Me] #92 | ||
Contributor Major
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No one else mentioned, so I will.
"We'll sell you a server transfer before we implement the account wide unlocks" - SOE. Thanks SOE, that's really kind of you. Good to know you're excited to solve your problems with our money. Certainly make more sense than say, listening to feedback and making characters account bound rather than server bound, like you've done for years in Free Realms... Not terribly excited by the rest of the things mentioned, though I had a good laugh about the Score per Minute thing - golly geepers, maybe the beta players had some good feedback after all, eh? *sigh* |
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2013-01-09, 11:06 AM | [Ignore Me] #93 | |||
Private
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2013-01-09, 11:10 AM | [Ignore Me] #94 | ||||
Captain
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2013-01-09, 12:07 PM | [Ignore Me] #97 | |||
Captain
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2013-01-09, 12:24 PM | [Ignore Me] #99 | |||
Lieutenant General
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Just like in the cavern tunnels from the geowarp to the central cave in PS1: pretty much a fancy conveyor belt. |
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2013-01-09, 12:30 PM | [Ignore Me] #100 | ||
Sergeant Major
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For those worried about invulnerability, since there isn't a spawn feature when you pop out of a players butt. It should work fine. BF has been using the system for a while, and yes on a rare occurrence it will cause some bs. But it will stop the spawn die, spawn die thing. Hope full we will see less he tanks, and libs camping bang buses and other things.
After reading the patch notes a few more times. The major concerns that jumped out where the patch is not supposed to launch to end of the month. This i think is to long, your walking a fine line of losing most of your player base. The tokens for server transfers, i guess is there way of saying no server merges. Which once again i think is horrible. The game does not play well without servers on high, when your servers are on low and medium all the time, your missing a major part of the game. Not mentioning any meta game, brings up some questions, if they are actually interested in fixing it. |
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2013-01-09, 12:39 PM | [Ignore Me] #101 | ||
Captain
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All i can say is this dev team is really likeable.
While they do not allways seem to have a clue what they are actually doing there (which is not ment in a hostile way) and some core problems haven't been addressed here, they really seem to listen to the community. If they do not shy away from tinkering with basic mechanics and the (lack of) strategic depth gets addressed i see this development going in a very good direction. |
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2013-01-09, 12:42 PM | [Ignore Me] #102 | ||
Staff Sergeant
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More applicable to the Devs than one bitter vet, seeing as how they've pretty much ignored months of suggestions/ideas from the passionate community.
You can search pretty much any 'bitter vet' postings on PSU and you'll see them calling out every problem the game has right now, before they even got to play the game. Pray tell, what exactly was their original plan, release the game, go quiet after a month, watch pops plummet, then fix spawncamping 2 months after release? PS1 had the majority of its 'meta' (horribly misused word) elements in for release, base linked benefits and 2 new vehicles were added within 2 months of PS1s release. They are STILL WORKING ON THE BASICS for PS2 in comparison. Anyone credulous enough to think they'll unfuck PS2 (since they're all down to Dev decisions) in any sort of reasonable time (as in 6 months) should probably get checked out but before that, I've got some prime real-estate I'd like to sell to you. |
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2013-01-09, 12:59 PM | [Ignore Me] #103 | ||
PSU Admin
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Additional response:
__________________
PlanetSide Universe - Administrator / Site Owner - Contact @ PSU Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer Last edited by Hamma; 2013-01-09 at 01:00 PM. |
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2013-01-09, 01:01 PM | [Ignore Me] #104 | ||
First Sergeant
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- Outfit Changes.... THANK GOD! and all his angels as a CO this was one of my biggest headaches
- Redesign of Spawn buildings i am happy about - Tunnels can go either way so i am optimistic - Skygaurd buff i am happy about Overall i am very happy and optimistic about this update. And now that they are back from vacation i think we can expect a return to the beta patch calendar so good stuff. |
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