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Old 2011-02-14, 07:15 AM   [Ignore Me] #91
Evilmp
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Re: Exclusive Terran Republic Character Model


guys, they are obviously saving the best for last.

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Old 2011-02-14, 09:16 AM   [Ignore Me] #92
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Re: Exclusive Terran Republic Character Model








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Old 2011-02-14, 09:37 AM   [Ignore Me] #93
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Re: Exclusive Terran Republic Character Model


Originally Posted by Grimster View Post






Agreed
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Old 2011-02-14, 09:44 AM   [Ignore Me] #94
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Re: Exclusive Terran Republic Character Model


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Old 2011-02-14, 10:11 AM   [Ignore Me] #95
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Re: Exclusive Terran Republic Character Model




Thanks again T-Ray for dropping by!

It seems you may have created even more questions than answers...
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Old 2011-02-14, 10:17 AM   [Ignore Me] #96
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Re: Exclusive Terran Republic Character Model


Originally Posted by T-Ray View Post
not quite Sir
so the sky in the mosq and reaver screen ingame?
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Old 2011-02-14, 10:28 AM   [Ignore Me] #97
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Re: Exclusive Terran Republic Character Model


I really hope he isn't hinting they're using the original engine...

@ guy with the goggles pic... lol loving it.

Last edited by Bags; 2011-02-14 at 10:31 AM.
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Old 2011-02-14, 10:35 AM   [Ignore Me] #98
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Re: Exclusive Terran Republic Character Model


Actauly this sort of ties into my expectations for the game. I kinda think they are trying to scale down the number of players to say 200 max (still far more than everyone else) and have a more actiony game. Kinda like battlefield feel.

That also means smaller areas, closer to BF2 map sizes.

Thats really what I am expecting (fearing?). So waiting for real info on pace of the game...

Last edited by Aractain; 2011-02-14 at 10:36 AM.
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Old 2011-02-14, 10:39 AM   [Ignore Me] #99
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Re: Exclusive Terran Republic Character Model


Originally Posted by Aractain View Post
Actauly this sort of ties into my expectations for the game. I kinda think they are trying to scale down the number of players to say 200 max (still far more than everyone else) and have a more actiony game. Kinda like battlefield feel.

That also means smaller areas, closer to BF2 map sizes.

Thats really what I am expecting (fearing?). So waiting for real info on pace of the game...
I'm kinda hoping they surpass PS1 interms of poplocks
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Old 2011-02-14, 10:42 AM   [Ignore Me] #100
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Re: Exclusive Terran Republic Character Model


Originally Posted by Aractain View Post
Actauly this sort of ties into my expectations for the game. I kinda think they are trying to scale down the number of players to say 200 max (still far more than everyone else) and have a more actiony game. Kinda like battlefield feel.

That also means smaller areas, closer to BF2 map sizes.

Thats really what I am expecting (fearing?). So waiting for real info on pace of the game...
You fear is wrong, completly wrong. Smed already said that the battles are gonna be even bigger. Besides that, since when is UE3 limited to smaller player numbers? UE3 is THE sandbox engine, you can pretty much everything you want with it. With enough time they could get up to 5000 players in a single battle working, at least for the engine (netcode would be a pain )
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Old 2011-02-14, 11:00 AM   [Ignore Me] #101
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Re: Exclusive Terran Republic Character Model


Your probably right. Its more popularity than capability that Im thinking about. Heres the idea: You want a visually impressive game. To do that you need to have small sized areas filled with detail rather than larger more sparse areas.
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Old 2011-02-14, 11:08 AM   [Ignore Me] #102
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Re: Exclusive Terran Republic Character Model


Detail (more importantly, static mesh detail) is over-rated. Just gimme nice tree's n grass that fit well with the environment, maybe a lake and a stream or two, then loads of land and thats the ticket.
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Old 2011-02-14, 12:06 PM   [Ignore Me] #103
Firefly
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Re: Exclusive Terran Republic Character Model


I turn off the flora where possible. Just because you're kneeling in the bush doesn't mean I can't see you.
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Last edited by Firefly; 2011-02-14 at 01:10 PM. Reason: Noun change. Thanks, RagingGerbil
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Old 2011-02-14, 12:50 PM   [Ignore Me] #104
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Re: Exclusive Terran Republic Character Model


In soviet russia, fauna turns you off.
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Old 2011-02-14, 12:51 PM   [Ignore Me] #105
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Re: Exclusive Terran Republic Character Model


Originally Posted by Firefly View Post
I turn off the flora where possible. Just because you're kneeling in the bush doesn't mean I can't see you.
I'd actually like it if you couldn't toggle flora on or off, that way if I'm hiding in brush then I'm hidden on everyones screen. I know it makes finding mines harder but we aren't sure how they'll implement those anyway, plus I like flora.

Last edited by Saieno; 2011-02-14 at 03:18 PM.
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