Originally Posted by Shogun
the mines are big enough to be seen. they don´t need any disco effects. none of them!
the discrete blinking lights were ok, but the lasers on tr mines were always too visible.
i would vote for giving the tr a normal ai mine like the other factions have, and introduce another mine type: the half life laser mine.
everybody who played half life should know what i am talking about.
it is a tripwire mine with a laser "tripwire" that can be placed on every surface.
meaning ground, walls, ceilings or even vehicles.
the mine emitts a laser (always straight from the lense) and if the laser hits any movement, the mine goes off.
so you can put it on the side of a abondoned tank, and when the driver comes back and doesn´t notice the mine, it will blow up the second he moves the tank with the mine attatched. just like c4 but with an automated ambush trigger.
but the lasers on that mines need to be faction colored if the mines are iff. and not too visible.
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Yeah, I also agree with giving the Terran Republic their own Anti-Personnel Mine and making a Tripwire-type explosive available to all Factions.
I think technically the Bouncing Betty and AP Mine have different explosive splash, but they are functionally used the same way, while the Claymore's Directional Blast is actually hindered by it's deployment method.
If the Claymore was set more like a pack of C4, where it stuck to an object and then went off if anything passed in front of the face, it would be WAY more useful but also broken as hell in compairison to the other Factions.
So yeah, give the TR an actual Land Mine, then rework the Claymore into Faction Specfic Sticky Tripwire Explosives.