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PSU: moving from topic to topic.
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2011-07-24, 10:07 PM | [Ignore Me] #91 | ||
Major
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I was confused what was going on until I read the whole thing. Then kind of figured out that some player sent him a damn essay about the new cycler design an he responded with only 7 words. An shortened them for extra lulz.
I wonder if all devs get massive emails from people too obsessed with the game. |
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2011-07-27, 01:09 AM | [Ignore Me] #92 | ||
Staff Sergeant
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The animation isn't the important thing (though it is great attention to detail) the time to get into a vehicle that is much more powerful than you alone are, and allows you to turn the tide of a skirmish is the important thing. Having an enter/exit animation is just a very elegant means to an end.
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