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2012-06-18, 05:51 PM | [Ignore Me] #96 | ||
that would make it like every other game, just bigger. endless war is the best thing about it. you feel good about taking a base then holding it as long as possible. rounds would make it very repetitive and boring. i vote for keeping it a persistent battleground
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Where Eagles Dare cossiephil http://www.twitch.tv/cossiephil http://www.youtube.com/user/cossiephil1 https://www.facebook.com/Guyvergamingtv |
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2012-06-18, 05:52 PM | [Ignore Me] #98 | |||
Corporal
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You might have a point about population locks. If one continent is completely conquered and cut off then it could pose some problems for players wanting to continue the battle on another continent. |
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2012-06-18, 05:53 PM | [Ignore Me] #99 | |||
Sergeant Major
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Or to be more precise, the other 1332 Last edited by TheDAWinz; 2012-06-18 at 05:54 PM. |
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2012-06-18, 05:56 PM | [Ignore Me] #101 | ||
First Sergeant
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Like i have stated before WW2OL had the best "end game" type of play style. Every map felt like you were fighting something and added another dimension to your faction and character.
You would have a global stat calculator, which showed your stats over however long you played the game against other global players. |
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2012-06-18, 05:59 PM | [Ignore Me] #103 | ||
they way the game is set up is not for rounds anyway. with fights going on on other continents and you being able to travel to to any of them at any time to give back up ect the round system would screw this up. rounds are soo last year anyway lol.
it is perfect how it is. and i dont think they will ever change it as it is advertised as persistent and it is one of the biggest selling points.
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Where Eagles Dare cossiephil http://www.twitch.tv/cossiephil http://www.youtube.com/user/cossiephil1 https://www.facebook.com/Guyvergamingtv |
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