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Old 2011-09-27, 09:09 PM   [Ignore Me] #91
Bags
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Re: PlanetSide 2 Comm-Link Art


I run out of ammo a lot, but I also go to great lengths to not die a lot so I don't know if I'm a good benchmark for ammo balance.

Loved the mossie and mag, the liberator looked like a galaxy to me though.
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Old 2011-09-27, 09:12 PM   [Ignore Me] #92
stargazer093
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Re: PlanetSide 2 Comm-Link Art


tbh...the new lib looks...ehh...weird?


also..didn`t see turret on the new mag, does this mean mag will be turretless?

edit:random lib idea

Last edited by stargazer093; 2011-09-27 at 09:26 PM.
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Old 2011-09-27, 09:13 PM   [Ignore Me] #93
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Re: PlanetSide 2 Comm-Link Art


I don't understand all the mossie mystery
SOE has said we would see an A/A variant,well that A/A variant is going to have missiles under the wing.

I think thats what we are looking at.
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Old 2011-09-27, 09:15 PM   [Ignore Me] #94
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Re: PlanetSide 2 Comm-Link Art


Personally thinking the opposite. That those are A/G rockets and the A/A variant will have guns (hesitant about putting lock on A/A missiles in the game).
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Old 2011-09-27, 09:16 PM   [Ignore Me] #95
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Re: PlanetSide 2 Comm-Link Art


The Mag needs less of this:


And more of this:
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Old 2011-09-27, 09:17 PM   [Ignore Me] #96
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Re: PlanetSide 2 Comm-Link Art



Want.
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Old 2011-09-27, 09:23 PM   [Ignore Me] #97
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Re: PlanetSide 2 Comm-Link Art


That purple thing you have there is a monstrosity.

I like the sleek Mag they've got. Makes quite a bit more sense than having flat sides perpendicular to the ground. You don't do that unless you have to.

It'll be really cool if they really are doing empire-specific mossies, libs ect.
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Old 2011-09-27, 09:24 PM   [Ignore Me] #98
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Re: PlanetSide 2 Comm-Link Art


Originally Posted by Miir View Post
The Mag needs less of this:


And more of this:
Yeah, needs a turret, and a focused pilot, but i rant enough about this horrible vehicle design enough already.....well maybe not enough but too lazy to rant anymore. =D
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Old 2011-09-27, 09:27 PM   [Ignore Me] #99
Talek Krell
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Re: PlanetSide 2 Comm-Link Art


Originally Posted by Rbstr View Post
Makes quite a bit more sense than having flat sides perpendicular to the ground. You don't do that unless you have to.
When you're building with legos, you have to.
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Old 2011-09-27, 09:28 PM   [Ignore Me] #100
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Re: PlanetSide 2 Comm-Link Art


Originally Posted by stargazer093 View Post
tbh...the new lib looks...ehh...weird?


also..didn`t see turret on the new mag, does this mean mag will be turretless?
Yup, vehicles are now glorified buffs like in battlefield, you pilot and gun at the same time so you dont need a turret, or friends, which is good since we all know there will be no other players in this game with you who could gun for you while you just drove like PS1 did so well, this is a completely single player game. Only noobs play games with tons of people and actually use that silly teamwork idea.
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Old 2011-09-27, 09:48 PM   [Ignore Me] #101
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Re: PlanetSide 2 Comm-Link Art


Amazoring. That is all.
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Old 2011-09-27, 09:53 PM   [Ignore Me] #102
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Re: PlanetSide 2 Comm-Link Art


Originally Posted by stargazer093 View Post
edit:random lib idea
As a lib pilot we don't need a front gun really. Just the ability to drop bombs and have a tail gunner is enough.

Whenever I had a front gun I found myself farming infantry. The lib is awesome at doing that. If I want to do that I'll get a tail gunner and do a low pass on the infantry and let the tail gunner pick them off.

Originally Posted by BorisBlade View Post
[stuff]
He just wondered where the turret went. Not sure if you've played the original PS, but the Magrider had a turret. No need to go off on a rant. I personally also feel strongly about having a turret. That will wait until Friday during the twitter though.

Last edited by Sirisian; 2011-09-27 at 09:55 PM.
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Old 2011-09-27, 10:10 PM   [Ignore Me] #103
FastAndFree
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Re: PlanetSide 2 Comm-Link Art


Someone alredy mentioned this, but allow me to reiterate, this is not the same Mosquito we saw earlier in the trailer

I wonder if the design evolved, or they are different variants



edit - marked the differences
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Last edited by FastAndFree; 2011-09-27 at 10:45 PM.
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Old 2011-09-27, 10:11 PM   [Ignore Me] #104
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Re: PlanetSide 2 Comm-Link Art


Originally Posted by BorisBlade View Post
Yup, vehicles are now glorified buffs like in battlefield, you pilot and gun at the same time so you dont need a turret, or friends, which is good since we all know there will be no other players in this game with you who could gun for you while you just drove like PS1 did so well, this is a completely single player game. Only noobs play games with tons of people and actually use that silly teamwork idea.
Sad if true. (Hopefully isn't, signs so far point to yes...)

@FastAndFree: The only difference is that the tail wings got some shape, other than that the only difference is that the new model is armed. (Which seems to say modular armaments for vehicles)

Last edited by dsi; 2011-09-27 at 10:14 PM.
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Old 2011-09-27, 10:13 PM   [Ignore Me] #105
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Re: PlanetSide 2 Comm-Link Art


Also to add to the mossy discussion; there are rockets AND a machine gun/cannon on the nose. Looks like it's an AV/AA variant.
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