Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Chuck noris loves it
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
2011-07-24, 09:07 PM | [Ignore Me] #91 | ||
Major
|
I was confused what was going on until I read the whole thing. Then kind of figured out that some player sent him a damn essay about the new cycler design an he responded with only 7 words. An shortened them for extra lulz.
I wonder if all devs get massive emails from people too obsessed with the game. |
||
|
2011-07-27, 12:09 AM | [Ignore Me] #92 | ||
Staff Sergeant
|
The animation isn't the important thing (though it is great attention to detail) the time to get into a vehicle that is much more powerful than you alone are, and allows you to turn the tide of a skirmish is the important thing. Having an enter/exit animation is just a very elegant means to an end.
|
||
|
|
Bookmarks |
|
|