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PSU: Sucky, sucky, five dollar
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2012-05-16, 11:29 AM | [Ignore Me] #91 | ||
Private
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Please ask about the weird perspective effects that were noticed in some screenshots. (Magriders looking way too small compared to others vehicles/troops in the same image, infantry being as tall as the Sunderer next to it, etc.)
This was discussed in this topic. Is it a bug with the Forgelight engine?
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Disclaimers: 1) I have never played Planetside 1. 2) English is not my first language. |
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2012-05-16, 01:50 PM | [Ignore Me] #92 | ||
congratulations, mr. and mrs. hamma
it´s about time you get your exclusive interview! and that it´s taking place in the lair of the devteam is the best icing, the cake could ever get now pimp your clothes with as many little spycams as possible and let them run the whole time and i think it´s appropriate, that you two get the first "hands on time"! you deserve it for keeping the community alive since 2002 and doing so much for all of us! have fun, and try out as much stuff as you can, to tell us about!
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2012-05-16, 02:15 PM | [Ignore Me] #93 | ||
Congratulations, Hamma! You deserve it!
Let's see, what I want to know most is how much depth the mission system will have, and how specific you can make missions to give to people. How will the instructions of the mission will be communicated to the player? Will it just be "Go here and destroy/capture X" or can there be more depth added? |
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2012-05-16, 02:17 PM | [Ignore Me] #94 | ||
Corporal
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With ANTs and NTU silos gone, will there be any other means of keeping a base/facility running? Like, will a facility consume resources when players respawn, buy equipment, vehicles and so on?
And if so, does it mean a facility can deplete a resource and thus become shut down/offline/neutral? Is there ANY situation a base/facility will drop to neutral state? |
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2012-05-16, 04:08 PM | [Ignore Me] #95 | ||
oh, if you get your hands on the game and the devs ask you, if you think the game is ready for beta... for gods sake say yes!
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2012-05-16, 05:19 PM | [Ignore Me] #98 | ||
Ask if becoming a dedicated driver for MBTs is available in the cert tree classic planetside 1 style!!!!!
I don't want to drive and use the main cannon I want a gunner who uses the main cannon so I can focus on driving!!!! I heard them mention that this might happen! I want to know! It's one of my biggest fears!
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2012-05-16, 05:32 PM | [Ignore Me] #99 | ||
Staff Sergeant
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That's amazing.
Nobody deserves it more.
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Want to browse through hundreds of PlanetSide 2 images? Or just see what Higby eats for lunch? Then click here |
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2012-05-16, 05:40 PM | [Ignore Me] #101 | ||
Corporal
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I'd love to know how heavily they're controlling the graphics options. I know they said they don't want to have options people turn off for an advantage, like flora in PS1, but how are they going to accommodate players with lower end systems? Also, what about settings like brightness? What's going to keep people from just cranking up the brightness setting during night time so they can keep all their normal attachments and bypass night vision and flashlights?
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2012-05-16, 05:43 PM | [Ignore Me] #102 | ||
Staff Sergeant
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I hope you guys are taking extra beer to fill the beta jar.
I'd recommend a Leffe Blonde and a Duvel for Captain Higgles.
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Want to browse through hundreds of PlanetSide 2 images? Or just see what Higby eats for lunch? Then click here |
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