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PSU: so.... wanna go out?
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2012-05-23, 02:59 PM | [Ignore Me] #91 | ||
Contributor General
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Good question.
On the one hand it's a 3 person vehicle and yet TB fired forward looking guns. I can only see 2 guns on the plane, tail and nose. Perhaps the thrid gunner is a customisation or perhaps there is a third set of guns that are recessed, perhaps in the wings. IDK. |
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2012-05-23, 03:02 PM | [Ignore Me] #92 | ||
I think SOE is right on the mark with cosmetic customization here. It looks like there will be enough options to make your vehicle feel unique to yourself (which is the point of customization really). And as long as they don't go overboard (silly hats etc) it will be just fine for me. My Galaxy will be flying them zebra stripes for sure.
One concern these skins brings up though is how do you visually identify a nanite systems aircraft (or land vehicle) with a custom skin? In PS1 you could tell by the empire colors... What's going to visually differentiate a TR zebra Galaxy from a VS zebra Galaxy? I love seeing the in-game footage. Please make more if possible. |
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2012-05-23, 03:02 PM | [Ignore Me] #93 | |||
Captain
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Belly Gunner with rotating turret for firing downwards (assume mostly A/G but with AA options). Tail Gunner for almost certainly AA duties. ....could maybe replace belly gunner with a bombardier to make it more PS1 as an optional cert, people would then have the choice of that role so they can't call 'boring'. Last edited by Kipper; 2012-05-23 at 03:05 PM. |
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2012-05-23, 03:05 PM | [Ignore Me] #97 | |||
Staff Sergeant
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The point isn't that either person is taking things too seriously, the point is that they both whine and then pretend the things they whine about are more valid than the other person's. Everyone has things they take seriously, it just gets labeled as "too serious" by those who disagree with that particular opinion. I was simply stating that I didn't believe TB any better in that regard considering some of the material he's put out in the past. Players should be free to state their opinions, especially when a game is in a state such as Planetside 2 currently is where it is still very much possible to change how things are developing. Just because you disagree with their opinion doesn't mean they are taking things too seriously. Just because you don't care about it doesn't mean they shouldn't. And I'd say the same for someone who held an opinion completely contrary to my own, even if I did think that opinion was stupid. |
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2012-05-23, 03:05 PM | [Ignore Me] #98 | ||
Sergeant
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Zebra camo could work really well on a snow continent with dark trees and stuff. In a different environment, it pretty much says shoot me, but i am ok with that.
Maybe someone can help me with a thing i dont understand: There is a gun under the chin, and one is part of the ball turret in the back. Where is gun number 3? Seeing those customization options, i think what will happen is: 1. Put AOE weapons on all 3 slots 2. Find concentration of enemy infantry 3. Profit! |
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2012-05-23, 03:08 PM | [Ignore Me] #99 | |||
Private
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Although I'm not particularly impressed with the zebra paint and hearts, I can still tolerate it. But, if the cosmetic options were to cross into clown faces, rainbow propeller caps, or people dressing like prostitutes, I'm sure it will ruin the experience for many. |
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2012-05-23, 03:10 PM | [Ignore Me] #101 | |||
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2012-05-23, 03:10 PM | [Ignore Me] #102 | |||
Lieutenant Colonel
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Also, for visual threat recognition, this multi-spec aircraft has no way of showing its armament. Its watered down. Just from the video, it can be AI, AV, A2A... |
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2012-05-23, 03:11 PM | [Ignore Me] #103 | |||
Master Sergeant
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On another note... the Lib. I approve. Also, TB + PS2 is quite an amusing combination, I might subscribe if he decides to release more PS2 content in the future. |
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2012-05-23, 03:11 PM | [Ignore Me] #104 | |||
Master Sergeant
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2012-05-23, 03:14 PM | [Ignore Me] #105 | |||
Sergeant
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They want the player manning the main weapon to have more control over it, so instead of the pilot doing most of the aiming and the bomber only being able to time the drop (with some forward adjustment yes i know) now that player is a gunner with some leeway to traverse the weapon. It's a slow firing heavy hitting weapon so think of it as a bomb gun. He did also say in that interview that they would consider a true bomber version post launch. |
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