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View Poll Results: What class should carry ammo packs?
LA (as currently implemented) 60 21.90%
HA 69 25.18%
Engineer 115 41.97%
Medic 19 6.93%
Infiltrator 2 0.73%
MAX 9 3.28%
Voters: 274. You may not vote on this poll

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Old 2012-06-09, 02:08 PM   [Ignore Me] #91
Electrofreak
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Re: What class should carry ammo packs?


Originally Posted by Dagron View Post
Yes, that would make the role more interesting, but he already have an interesting role... I remember seeing a poll not too long ago where the class most voted as "what would you play" was the engi.
The LA though, while he's a front liner and have a super fun jump pack, seems to have only one role unlike most classes.
It's a useful role, so what's the problem?
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Old 2012-06-09, 02:10 PM   [Ignore Me] #92
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Re: What class should carry ammo packs?


Originally Posted by Electrofreak View Post
It's a useful role, so what's the problem?
Diversity of roles... i'd like to have a "quick on their feet" support behind the lines.



Originally Posted by WildVS View Post
Maybe because they didn't have engy so focused on support at the time? You give him responsibility of providing ammo and there will be much less pew pew. That poll might change.
So your argument is "do it so engis will be less interesting"? O.o

Last edited by Dagron; 2012-06-09 at 02:11 PM.
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Old 2012-06-09, 02:10 PM   [Ignore Me] #93
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Re: What class should carry ammo packs?


Originally Posted by Dagron View Post
You think having someone nearby will make any difference whatsoever when dropping ammo for yourself?
Actually this depends on how Ammo pack drops work and how much ammo they contain (for 1 person fully resupplying only or more), and now I'm not quite sure now that you mentioned it. Could someone find a Ammo drop scene in recent TB's game footage please?

If it works that everyone within a radius is resupplied with certain amount of ammo for a period of time that should work fine but if you pick everything up by simply walking over it then it actually wouldn't matter at all as you said. I (unintentionally) presumed the former and if it isn't so then many of the point in favor of HA being the supplier in my recent posts aren't true.

Last edited by Immigrant; 2012-06-09 at 02:15 PM.
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Old 2012-06-09, 02:13 PM   [Ignore Me] #94
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Re: What class should carry ammo packs?


Originally Posted by Immigrant View Post
Actually this depends on how Ammo pack drops work, and now I'm not quite sure. Could someone find a Ammo drop scene in recent TB's game footage please?

If it works that everyone within a radius is resupplied with certain amount of ammo for a period of time that should work fine but if you pick everything up by simply walking over it then it actually wouldn't matter at all as you said. I (unintentionally) presumed the former and if it isn't so then many of the point in favor of HA being the supplier in my recent posts aren't true.
Mmm i presumed the later, because i mostly saw LAs drop and walk over it... but since they didn't look back, i can't be sure it just disappears.
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Old 2012-06-09, 02:15 PM   [Ignore Me] #95
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Re: What class should carry ammo packs?


Originally Posted by Immigrant View Post
Another ***** unable and/or impolite enough to read an OP prior to posting, please both reading and manners are taught in elementary school so do it before posting nonsense and making yourself look ridiculous next time. Sorry but that really ticks me off and it happens a lot here.
That was quite rude. Maybe YOU should learn some manners.

Although i'll admit that I scanned the OP

Last edited by Saintlycow; 2012-06-09 at 02:17 PM.
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Old 2012-06-09, 02:21 PM   [Ignore Me] #96
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Re: What class should carry ammo packs?


Ammo station could be an ACE variant.

Maybe the Flash could serve as an ammo depot on wheels.

Maybe everyone can select "Nanite Ammo Constructor" as an optional item, like grenades and medkits, so everyone can reload but it costs a lil Auraxium or alloy.

Maybe a Utility MAX has resupply properties.

Maybe Infils, or even just Squad Leaders, can use a command tool to acquisition ammo and have ships in orbit send it down with a drop pod.

Maybe drop pods come loaded with extra ammo, that lingers on the battlefield.

Personally I like Light Assault having it. LA otherwise would be just a jetpack. Mobility is nice, but I feel like the rapid response to resupply others means LA can provide quick response time for both combat and support.
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Old 2012-06-09, 02:26 PM   [Ignore Me] #97
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Re: What class should carry ammo packs?


I don't see why the Engineer shouldn't be doing it, they of all the classes, have the least to do in an actual fight. They aren't healing anyone, they only have a rifle, and most of their fun stuff are general use deployables that they aren't necessarily using directly. I see no reason they can't also have an unlocked or even default ability to deploy an ammo station... sort of like the Aegis Shield of PS1... without the bubble.
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Old 2012-06-09, 02:29 PM   [Ignore Me] #98
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Re: What class should carry ammo packs?


Originally Posted by Immigrant View Post
Actually this depends on how Ammo pack drops work and how much ammo they contain (for 1 person fully resupplying only or more), and now I'm not quite sure now that you mentioned it. Could someone find a Ammo drop scene in recent TB's game footage please?

If it works that everyone within a radius is resupplied with certain amount of ammo for a period of time that should work fine but if you pick everything up by simply walking over it then it actually wouldn't matter at all as you said. I (unintentionally) presumed the former and if it isn't so then many of the point in favor of HA being the supplier in my recent posts aren't true.
Look here at 1:37:30

The ammo pack just lies there slowly ticking his ammo up. Not instant.
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Old 2012-06-09, 02:33 PM   [Ignore Me] #99
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Re: What class should carry ammo packs?


Originally Posted by NMnine View Post
Look here Planetside 2 E3 Stream - Day 3 - (feat. Totalbiscuit and Margaret Krohn) - YouTube at 1:37:30

The ammo pack just lies there slowly ticking his ammo up. Not instant.
Mmm interesting, i'll have to give it more thought then.
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Old 2012-06-09, 02:34 PM   [Ignore Me] #100
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Re: What class should carry ammo packs?


I believe this is a matter of balance more than lore or in which class fits better. I'd choose LA because, besides the jumpjets, they have nothing else and thus, fewer gameplay options. HA already have a rifle and AV weapon plus the shield. Any class with resuply is going to hoard ammo but that's up to each player. If an LA wants to be a supply runner he can do it. If you take that away, they can only be weak but fast scouts. I think LA is the option to go even if SOE has stated they are thinking about it.
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Old 2012-06-09, 02:40 PM   [Ignore Me] #101
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Re: What class should carry ammo packs?


Originally Posted by Neurotoxin View Post
Ammo station could be an ACE variant.
Isn't that what the Mobile Armament Supply Terminal is?

From your own thread: http://www.hamma.ws/ntemp/Infantry/E...r/EnginACE.jpg
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Last edited by Electrofreak; 2012-06-09 at 02:41 PM.
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Old 2012-06-09, 02:40 PM   [Ignore Me] #102
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Re: What class should carry ammo packs?


Originally Posted by Visperas View Post
I believe this is a matter of balance more than lore or in which class fits better. I'd choose LA because, besides the jumpjets, they have nothing else and thus, fewer gameplay options.

...

Any class with resuply is going to hoard ammo but that's up to each player. If an LA wants to be a supply runner he can do it. If you take that away, they can only be weak but fast scouts. I think LA is the option to go even if SOE has stated they are thinking about it.
Originally Posted by DjEclipse View Post
I would like something given back to LA. Taking their ammo job and give it to another class is a nerf of LA. It should be an exchange, replacing one job with another. Maybe give LAs C4. LAs would be very effective planting boomers.
I think LAs already have C4, but i still feel it needs something more. It seems such a simple class to me... as i said numerous times, leet jump packs don't make them as uber cool as everyone seems to think.
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Old 2012-06-09, 02:40 PM   [Ignore Me] #103
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Re: What class should carry ammo packs?


Originally Posted by WildVS View Post
LA got no C4?
They get C4 grenades...

http://www.hamma.ws/ntemp/Infantry/L...Explosives.jpg
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Old 2012-06-09, 02:41 PM   [Ignore Me] #104
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Re: What class should carry ammo packs?


LA because when ammo needs to get somewhere, it needs to get somewhere 5 minutes ago usually - you want ammo associated with a COMMON and FAST MOVING class so that ammo can actually get to where it needs to be. LA is that class.

It's also better since LA characters, by nature, have light arms rather than heavy arms. Every other class seems to have some kind of power weapon that giving them the ability to ammo spawn would leave broken.
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Old 2012-06-09, 02:42 PM   [Ignore Me] #105
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Re: What class should carry ammo packs?


Originally Posted by Saintlycow View Post
That was quite rude. Maybe YOU should learn some manners.

Although i'll admit that I scanned the OP
Yeah I know, I'm aware of my shortcomings (intolerance to lack of respect and attention is one of them). That's why I apologized in advance and I will do it again. I'm sorry.

In my defense though I'm quite aware it not good enough: You were the third guy mentioning the same "problem" in a very "vocal" manner which was already covered in OP prior to any of you posting it, and was I sick of having to explain to every single one of you guys personally and all because none of you bothered to read OP (or as we hear so often "I scanned/skimmed it" excuse) yet all of you want to participate in discussion. It's the minimum sign of respect to look the OP for things you want to comment on.
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