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PSU: LLU: ANT: AMS: Auuugh! Too Many Acronyms!
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2012-06-22, 07:12 PM | [Ignore Me] #91 | |||
Colonel
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An extreme and sensational argument but that's where the realism argument goes. Last edited by Stardouser; 2012-06-22 at 07:13 PM. |
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2012-06-22, 07:18 PM | [Ignore Me] #92 | |||
Master Sergeant
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2012-06-22, 07:23 PM | [Ignore Me] #93 | |||
Brigadier General
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K/D whores are bad for the game, but they will also be present in the game. You could try to actively get rid of those players, but you would probably lose a lot of other players in the process. PS2 needs large numbers of players to function properly, so let's just assume that we will be playing alongside a few of these types of players. To that end, I'd rather support a system that improves those players tendency to contribute to the fight, no matter how convoluted or realistic or weird it may be. It's not like this is that important of a topic, but I just have to side with the one option being slightly better for gameplay than the other, and gameplay should always be the most important concern. |
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2012-06-22, 07:41 PM | [Ignore Me] #95 | |||
Sergeant
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So what your saying is if I kill an enemy and they are revived I shouldn't get the kill if they are revived by a medic? Or are you just saying this for achievements? |
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2012-06-22, 07:50 PM | [Ignore Me] #98 | ||
Major
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Would it be possible to show Kills/Deaths. Deaths/Revives. And show kill/deaths not counting revives, and kill/death that does count revives, then have total amount of times revived? Is that possible to account for all situations? So someone who cares about K/D can only look at the kill/death that does count reviving as not dying, and such?
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2012-06-22, 07:51 PM | [Ignore Me] #99 | |||
Brigadier General
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Glorifying K/D front and center in kill screens and stat screens would be bad, because it would encourage obsessing over K/D ratio and make more players think it was an important stat. Encouraging players who already play this way to do things that are better for their empire won't encourage this style of gameplay though, it will only help team work. It probably won't help it much though. Those players can be pretty stupid. |
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2012-06-22, 07:59 PM | [Ignore Me] #101 | |||
Sergeant
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2012-06-22, 08:08 PM | [Ignore Me] #102 | ||
Major General
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Simple fix, glorify the team based stats and keep the non-team based stats in the background. But still, let those that wish to argue over K/D stats if they want to. They're going to anyways. And if you come across someone trying to argue with you about K/D just show them your team based stats. If their team based stats suck in comparison then just push that into their face and tell them they suck at the game b/c of it.... Problem solved... Think of it as a training tool for non-team based players....
Last edited by Crator; 2012-06-22 at 08:09 PM. |
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2012-06-22, 08:27 PM | [Ignore Me] #104 | ||
Major General
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no point in even having a K/D ratio if the amount of kills dont equal the amount of (deaths-suicides) at that point you may aswell award everybody in your squad a kill when somebody in your squad gets a kill, you're making stats that meaningless.
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