Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Don't hurt me!
Forums | Chat | News | Contact Us | Register | PSU Social |
2013-04-03, 05:14 PM | [Ignore Me] #91 | |||
Master Sergeant
|
|
|||
|
2013-04-03, 05:26 PM | [Ignore Me] #92 | ||
Lieutenant Colonel
|
Low TTK vrs 1 shotting.
I like low TTK. I believe if I sneak up behind some one and start unloading on their back they should essentially always die. Thats rewarding tactics and planning. But I dont like one shoting except for snipers because it makes head to head encounters into an almost random out come.
__________________
Wherever you went - Here you are. |
||
|
2013-04-03, 05:50 PM | [Ignore Me] #93 | ||
Master Sergeant
|
Honestly, I'd be interested in seeing how the game plays with a higher ttk. I don't feel a particularly urgent need, but when we get a public test server, it could be something interesting to mess around with, both for infantry and for vehicles.
As an NC, I have to admit I was underwhelmed by the scatter max nerf. I wouldn't call our maxes OP, I'd rather call them unbalanced. It's a key distinction, I think our maxes do one thing way too well (CQB) and do everything else way too poorly for AI. The current nerf doesnt seem to be enough to noticeably weaken our shotguns, but even if it does, it still doesn't address our issue of lacking range. I like the idea of giving every faction shotguns, but rather than giving the NC a hmg, I'd rather use something a bit less generic. Bursts rifles? Railguns? I dunno, I just hope we can keep some further individuality, though I wouldn't complain if we just got hmgs. At this point though, shotguns and machine guns are too different to effectively balance for maxes, I think. |
||
|
2013-04-03, 05:59 PM | [Ignore Me] #94 | ||
Agreed, wouldn't have to be an HMG. Could be anything suited to the NC theme, just as long as it's more versatile than the scattergun.
__________________
Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
|
|||
|
2013-04-03, 06:57 PM | [Ignore Me] #99 | |||
Contributor Major
|
There's a lot borked with the game right now, lol. Luckily most of it isn't game breaking, just cosmetic annoying shit |
|||
|
2013-04-03, 08:57 PM | [Ignore Me] #102 | |||
Sergeant
|
No doubt the server will go down tonight for 'x' hours while they fiddle with all the crap they stuffed up. |
|||
|
2013-04-03, 08:57 PM | [Ignore Me] #103 | ||
Contributor Lieutenant Colonel
|
Cosmetically it looked like the icon for my deployed mines had changed color as well.
Looks like its off white now. Also noticed that shoulder decals are now placed correctly, that may not have been this patch but I only just noticed. They use to be out of wack, off centre etc. (still don't appear on armour) Managed to pick up just under 10k for the Alert from only logging in 5mins before it finished. NC held 48%, TR 35%, VS 16% |
||
|
|
Bookmarks |
|
|