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Old 2013-05-10, 02:31 PM   [Ignore Me] #91
almalino
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Re: New NC AV Max One Shots Infantry


Originally Posted by Chewy View Post

Disprove my findings or give your own that support your claims. Till then I'll be sitting back and wondering how the hell this is still a debate and not a bitch contest.
I agree, when people tells something is OP without any real data behind the claim except "I was killed with this thing. it is OP" they are either trolling or just do not understand basic math behind the statistics.

There is no reason to argue with them. First they need to go to school and learn math
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Old 2013-05-10, 03:22 PM   [Ignore Me] #92
Chewy
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Re: New NC AV Max One Shots Infantry


Originally Posted by Dragonskin View Post
Take a Raven in VR and shoot a enemy target directly in the head within 30m. Boom instant kill head shot.

Now, I've heard that the VR room isn't accurate. IF that is true then maybe the devs need to know about it, but I highly doubt that because there wouldn't be a point to the VR room at all if it was inaccurate. It's more likely that the enemies in VR don't have Nanoweave or flak armor. If that is the case then it is entirely likely that if you run a bandolier, utility pack, ammunition belt or any other non-flak/nanoweave that you could be killed by them just like in the VR room with 1 shot.

Ravens are insanely accurate due to being laser guided. Within 30-40m you can reliably hit a target in the head. Especially if they don't see the threat coming.

I've never mentioned the fracture in my arguments.. yet you seem to rely on that as part of your debate. IF the TR can do it then it's ok the NC can do it. I am simply saying it's not ok for either of you to be able to do it since the VS can not.

Your turn.
"Unless I see proof of someone cleaning house with Ravens NOT in a cut up montage or VR then the stats just don't show a damn bit of truth to the Raven OP claims."

VR room is not a way to see if something is OP in a fight. The VR room can ONLY give you a very basic feel for the weapons, their attachments, vehicle handling, and how those vehicles attachments effect them. That's it, a BASE LINE. Outside of the VR there are things like movement that fuck with hitting a target, both your and your enemy. Im not going to get into how many things that happen in real gameplay that can either make or ruin a weapon, there are THOUSANDS thanks to HUNDREDS of players that can be around you at any given time.

You can land headshots on standing targets that never move no matter what they see, know, feel, hear, or think. Good for you. Try the same on a moving, jumping, and squirrely little fucks who's sole meaning in life is to live and kick your ass. If you can still do the same in those conditions on reliable terms then I'll give your claim merit.

Iv used the VR to try and disprove the myths of NC MAXes being OP. Not by giving just saying what I can do, but by removing every bit of player skill I could to get a BASE LINE for not only NC MAX AI weapons but ALL MAX AI weapons. A laser guided weapon CAN'T be tested the same thanks to it being a PURE player skill based weapon.

VR only gives a hint, field combat show the truth and stats are not recorded in VR.

I wait for more. But I fear that I may be overestimating my opponent, and that this storm may kill my net for the night.
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Old 2013-05-13, 09:29 PM   [Ignore Me] #93
Chewy
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Re: New NC AV Max One Shots Infantry


So after 3 days has anyone found evidence of their own yet? It's kinda odd to have an OP debate fall to the 2 and 3rd pages in as many days.
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Old 2013-05-13, 09:41 PM   [Ignore Me] #94
AThreatToYou
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Re: New NC AV Max One Shots Infantry


My personal evaluation of the Raven is:

- Definitely not OP
- Potentially in need of projectile velocity (increase) and AOE (reduction) change to re-adjust weapon as more effective vs. vehicles (but still usable against infantry in a pinch)

that's after using it
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Old 2013-05-13, 10:22 PM   [Ignore Me] #95
Chewy
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Re: New NC AV Max One Shots Infantry


Originally Posted by AThreatToYou View Post
My personal evaluation of the Raven is:

- Definitely not OP
- Potentially in need of projectile velocity (increase) and AOE (reduction) change to re-adjust weapon as more effective vs. vehicles (but still usable against infantry in a pinch)

that's after using it
I agree. I can live with a 350m max range but that travel speed and AOE could use a tune. The rockets feel far to slow to be a long range weapon. And the AOE is a bit to big for its own good. I like being able to pepper infantry behind cover and keep them from getting shields back but that shouldn't be with a ranged laser aim based weapon.

I think all of the new AV weapons shouldn't have splash damage anyway. You're going for targets that have a limited chance to return fire and might not even render you. Why make it easy to land hits on infantry?
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