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2011-07-10, 05:00 PM | [Ignore Me] #106 | ||
Corporal
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If theres physics or prep behind the shot I would consider it.
Face it in most FPS games the trajectory of the bullet is flat, has no physics. I remember in the early days of CS, I could just run around blasting people away with the awp because I noticed there were absolutely no physics at all so I just put a small red sticker on my screen where the gun would fire from a hipshot |
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2011-07-10, 05:00 PM | [Ignore Me] #107 | ||
Staff Sergeant
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Not true at all. I have seen games where the hitbox is the actual size of the head and it is not always a guaranteed hit because people rarely stay perfectly still. It is certainly a lot more difficult than the games with a larger hitbox.
Since Planetside 2 is going to have denser foliage than the original, it will give a lot more incentive to sit in foliage and out of view of strategic areas where snipers are. Snipers also give incentive to stay on the move. Snipers are military assets. All sides are going to have them, so in that sense they are balanced. Think of it compared to any other military asset like aircraft. There will be counter measures for it such as your own snipers. Last edited by artifice; 2011-07-10 at 05:05 PM. |
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2011-07-10, 05:11 PM | [Ignore Me] #108 | ||
First Sergeant
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Can we stop comparing PlanetSide to real life?
In real life, you don't go to army and say 'Can I haz sniper rifle lol! Ima pro and I gunna headshot ya'll rofl!'. Snipers take years to train and are a very valuable tactical asset. There aren't many of them, too. And they're certainly not used to go and killwhore on the enemy. They are there to provide recon first and shoot stuff second. (to put simply). In PS anyone can be a sniper, which means everyone has long range capability. Giving too much power to that will ensure even more snipers, to counter snipers. I don't think anyone wants to turn PS2 into SniperSide or PlanetSnipe.
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All that matters is that there is enough freedom, and enough fuckers to kill, in the game that Renegade Legion can do our thing. If there is that, then the rest of the game shall be bent to our will, just like the first one was. - Hovis [RL] on PS2 Renegade Legion http://forums.renegade-legion.org |
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2011-07-10, 05:11 PM | [Ignore Me] #109 | |||
Major
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I understand...I would like if some of that was available buts thats why I mentioned soem other ideas. Since SOE said that making a gun more accurate would mean the gun get weaker then do the same with a sniper design for headshots. Example...Worse accuracy,worst recoil,2 or 3 ammo per clip, longer reload time, and make body hits really weak so if the sniper miss and hits the body, he wont do lots of damage....Also if the bullet curves over distance, that will make it harder. |
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2011-07-10, 05:17 PM | [Ignore Me] #110 | ||
Major
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bullshit, i regularly take out tank drivers that are repping, Eng's bringing the turrets up, AV users from the walls, blow a v-pad and stop it being repped, you can clear AA maxes easy enough if you can be arsed
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2011-07-10, 05:32 PM | [Ignore Me] #113 | |||
Corporal
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Oh and I run around in agile. |
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2011-07-10, 06:21 PM | [Ignore Me] #116 | ||
Major
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He's claiming a sniper can't effect the battlefield i'm giving him examples of where i know i have effected a battle in a decent sized way while sniping, now will you kindly stfu please
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2011-07-10, 06:26 PM | [Ignore Me] #117 | ||
Corporal
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Heh, a lone sniper in planet side in my opinion does very little to sway a battle.
99% of the time your quite visible, just generally too far outta a grunts range to do anything about it, other then call in his mossy buddy to ping ya down. You simply don't have enough lethality solo to do much more then harass most people. |
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2011-07-10, 06:33 PM | [Ignore Me] #118 | ||
First Sergeant
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headshots are NOT needed.
Snipers were fine in PS1 they needed teamwork at the very least. The ONLY person who ever has fun when it comes to sniping is the Sniper. everyone else hates him. So many games becomes Snipefests that its stupid. and headshots ruin games as a whole and make the game competitive. When a game becomes competitive all true balance is thrown out the window in favor of "skill" and "overall stupidity" take a look at something like CSs. everyone ether use's the Deagle or a sniper. no one ever bothers with the assault guns or the MG. Because the Deagle and Sniper are easier to headshot with and 1 headshot=kill. Take a look at combat arms. (I think this is the right game.) Everyone whores snipers and the G60c. why? because of headshots. Headshots blow all balance away and makes non headshot weapons useless. Also you can never balance Skill. Then the game becomes retarded where you ether do what is "skilled" or you get farmed/uninstall the game. There will be no option or choice to use this gun, or this armor or whatever. You'll only be able to use what the "skilled" people are or auto lose because the guns aren't balanced to counter such things and never can be. |
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2011-07-10, 06:34 PM | [Ignore Me] #119 | |||
First Sergeant
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There is no place for snipers capable of soloing whole squads with 1337 headshots.
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All that matters is that there is enough freedom, and enough fuckers to kill, in the game that Renegade Legion can do our thing. If there is that, then the rest of the game shall be bent to our will, just like the first one was. - Hovis [RL] on PS2 Renegade Legion http://forums.renegade-legion.org |
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2011-07-10, 06:36 PM | [Ignore Me] #120 | |||
Major
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Last edited by Redshift; 2011-07-10 at 06:37 PM. Reason: several quotes by accident |
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