Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: a lot of fun with your pants off, too.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
2012-04-27, 01:51 AM | [Ignore Me] #106 | ||
Lieutenant Colonel
|
I remember that they specified that there would be three cloud layers. That was ages ago when they were telling us about the engine and the dynamic/volumetric clouds, though, so there's no telling what's changed.
|
||
|
2012-04-27, 06:25 AM | [Ignore Me] #108 | ||
Lieutenant General
|
So far only seen cockpit views dead ahead.
Would be nice to see how you can look around the inside (because that was the idea, wasn't it?). I'm not sure if the HUD works very well right now though. It seems to mix in with the cockpit interior because it overlays. It seems the frame of reference is that of the aircraft, but it overlays. What could happen if you make the head of the player be the frame of reference for the projection? Helmet mounted displays anyone? Such a shame they didn't make these aircraft two seaters this time around. :/ Last edited by Figment; 2012-04-27 at 06:26 AM. |
||
|
|
Bookmarks |
|
|