MAN A TURRET! - Page 8 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Trolls? Yeah, they took over our sewers.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2012-02-15, 12:50 PM   [Ignore Me] #106
ringring
Contributor
General
 
Re: MAN A TURRET!


Originally Posted by Rivenshield View Post
I hope to God they're a bit sturdier than the old kind. Any turret that actually starts up and *fires* is traditionally dead in a handful of seconds, along with the guy gunning it and the guy(s) trying to fix it. It was like stranding yourself in a light armored vehicle that (a) was in plain sight of EVERYBODY, and (b) couldn't move. And after awhile not a lot of people bothered to do anything but jump in, rattle off a burst as a temporary distraction, and jump out again.

They better armor those suckers heavily.
And yet armour them too heavily and a base becomes difficult to attack .... to my mind the critical factor is the balance between attack and defence of bases. To hard or it takes too long and there is no sense of the battle moving forward, which is not fun.
It's a question I've asked before, how difficult is it to 'take' a base?
__________________
ringring is offline  
Reply With Quote
Click here to go to the next VIP post in this thread.   Old 2012-02-15, 12:53 PM   [Ignore Me] #107
Evil Redrum
PlanetSide 2
Artist
 
Re: MAN A TURRET!


Originally Posted by Canaris View Post

damn traitor, you're going on THE LIST...
Bring it on!
__________________
Planetside 2 Hard Surface 3d Artist
Evil Redrum is offline  
Reply With Quote
Old 2012-02-15, 01:09 PM   [Ignore Me] #108
BigBossMonkey
Master Sergeant
 
BigBossMonkey's Avatar
 
Re: MAN A TURRET!


Originally Posted by Evil Redrum View Post
Bring it on!
It saddens me to know that as much as I love all the developers working on PS2... I have to kill most of them for being traitorous scum.

BigBossMonkey is offline  
Reply With Quote
Old 2012-02-15, 01:15 PM   [Ignore Me] #109
Geist
Lieutenant Colonel
 
Geist's Avatar
 
Re: MAN A TURRET!


Originally Posted by BigBossMonkey View Post
It saddens me to know that as much as I love all the developers working on PS2... I have to kill most of them for being traitorous scum.

A sad but necessary truth. It must be all that NC and VS propaganda on the PS2 site. Since they developed it, they agree with it.

Loyalty Until Death
__________________
"There is a theory which states that if ever anybody discovers exactly what the Universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable. There is another theory which states that this has already happened."

-Douglas Adams
Geist is offline  
Reply With Quote
Old 2012-02-15, 01:38 PM   [Ignore Me] #110
Shogun
Contributor
General
 
Shogun's Avatar
 
Re: MAN A TURRET!


did you notice that almost everybody loves the turrets?
no war going on here like on almost every other screenshots ;-)

and we even managed to draw in another dev!
welcome at psu! feel free to drop some lines whenever you like!
and prepare to laugh at everyone in the office who is not yet registered here ;-)
we want all of you!

redrum, your work rocks!
planetside 2 will look totally awesome!!
__________________
***********************official bittervet*********************

stand tall, fight bold, wear blue and gold!
Shogun is offline  
Reply With Quote
Old 2012-02-15, 02:38 PM   [Ignore Me] #111
NewSith
Contributor
Brigadier General
 
NewSith's Avatar
 
Re: MAN A TURRET!


Originally Posted by Canaris View Post

damn traitor, you're going on THE LIST...
You have Smed, that's by default an unfair advantage...
__________________

Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
NewSith is offline  
Reply With Quote
Old 2012-02-15, 03:44 PM   [Ignore Me] #112
Chaff
Contributor
Second Lieutenant
 
Chaff's Avatar
 
Re: MAN A TURRET!


The fact that it seems everyone likes/loves the new turrets (wall) says a lot. This is a tough community that rarely approaches, much less reaches, a full consensus on anything.

I love em. I also hope they're far sturdier than the wall turrets on PS1 bases. They were pretty much paper mache.

Perhaps the way resources play into PS2 strategy will afffect base assault strategy. If PS2 decides to have far sturdier & deadlier turrets....then maybe we have to fight elsewhere first......where key resources are....and take those over....before we can effectively assault the bigger (stronger ?) bases of PS2.

Dunno. People here dyin' to find out. I do hope ENGies build/place base and field turrets. And, I hope they're very very stout. That would seem to force MORE teamwork and cooperation to suppress, overcome, and destroy them.

I'm excited for NEW forms of warfare and different/new game dynamics. I just hope that teamwork and cooperation are still front-and-center on a more dynamic and intense Auraxian world.
Chaff is offline  
Reply With Quote
Click here to go to the next VIP post in this thread.   Old 2012-02-15, 04:48 PM   [Ignore Me] #113
Evil Redrum
PlanetSide 2
Artist
 
Re: MAN A TURRET!


Originally Posted by Shogun View Post
did you notice that almost everybody loves the turrets?
no war going on here like on almost every other screenshots ;-)

and we even managed to draw in another dev!
welcome at psu! feel free to drop some lines whenever you like!
and prepare to laugh at everyone in the office who is not yet registered here ;-)
we want all of you!

redrum, your work rocks!
planetside 2 will look totally awesome!!
Thanks I'm glad I could bring everyone together in a time of war haha. Seriously though it does mean a lot hearing what you guys have to say, good or bad about my and other peoples art.
__________________
Planetside 2 Hard Surface 3d Artist
Evil Redrum is offline  
Reply With Quote
Old 2012-02-15, 05:27 PM   [Ignore Me] #114
nomotog
Sergeant
 
Re: MAN A TURRET!


No one has asked, but are these turrets common pool or do they belong to a side?
nomotog is offline  
Reply With Quote
Old 2012-02-15, 05:58 PM   [Ignore Me] #115
ThGlump
Captain
 
Re: MAN A TURRET!


You can see NS mark on AV turret. They will be probably all common pool. ES turrets would fit more to each empire style, so none of them are.
ThGlump is offline  
Reply With Quote
Old 2012-02-15, 06:13 PM   [Ignore Me] #116
SniperSteve
First Lieutenant
 
SniperSteve's Avatar
 
Re: MAN A TURRET!


Perhaps ES specific upgrades, though.
__________________
SniperSteve is offline  
Reply With Quote
Old 2012-02-15, 06:32 PM   [Ignore Me] #117
nomotog
Sergeant
 
Re: MAN A TURRET!


Originally Posted by SniperSteve View Post
Perhaps ES specific upgrades, though.
Lets hope.
nomotog is offline  
Reply With Quote
Old 2012-02-15, 08:02 PM   [Ignore Me] #118
Livefire
Staff Sergeant
 
Re: MAN A TURRET!


Originally Posted by Chaff View Post
The fact that it seems everyone likes/loves the new turrets (wall) says a lot. This is a tough community that rarely approaches, much less reaches, a full consensus on anything.

I love em. I also hope they're far sturdier than the wall turrets on PS1 bases. They were pretty much paper mache.

Perhaps the way resources play into PS2 strategy will afffect base assault strategy. If PS2 decides to have far sturdier & deadlier turrets....then maybe we have to fight elsewhere first......where key resources are....and take those over....before we can effectively assault the bigger (stronger ?) bases of PS2.

Dunno. People here dyin' to find out. I do hope ENGies build/place base and field turrets. And, I hope they're very very stout. That would seem to force MORE teamwork and cooperation to suppress, overcome, and destroy them.

I'm excited for NEW forms of warfare and different/new game dynamics. I just hope that teamwork and cooperation are still front-and-center on a more dynamic and intense Auraxian world.
Originally Posted by Rivenshield View Post
I hope to God they're a bit sturdier than the old kind. Any turret that actually starts up and *fires* is traditionally dead in a handful of seconds, along with the guy gunning it and the guy(s) trying to fix it. It was like stranding yourself in a light armored vehicle that (a) was in plain sight of EVERYBODY, and (b) couldn't move. And after awhile not a lot of people bothered to do anything but jump in, rattle off a burst as a temporary distraction, and jump out again.

They better armor those suckers heavily.
Exactly what I would like to see, It should not be impossible to capture a base if you have the right army/numbers/equipment to do it but it should be damn hard! With lots of different advanced defense systems that should always make it a major undertaking requiring vast numbers of coordinated attacks and cooperation, which is what this game should ultimately be all about. This will also make base battles feel different and new and more exciting rather then just mindless zerging.

Last edited by Livefire; 2012-02-15 at 08:05 PM.
Livefire is offline  
Reply With Quote
Old 2012-02-15, 08:08 PM   [Ignore Me] #119
Raka Maru
Major
 
Raka Maru's Avatar
 


A well defended base should realistically need 3 to 1 attackers when completely CE'd and every gun manned. This will require some thought out strategy and teamwork.
__________________
Extreme Stealthing
Raka Maru is offline  
Reply With Quote
Old 2012-02-15, 08:17 PM   [Ignore Me] #120
TheBladeRoden
Contributor
First Sergeant
 
TheBladeRoden's Avatar
 
Re: MAN A TURRET!


I nominate Evil Redrum to redesign the Liberator! (because I have that authority)
TheBladeRoden is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:41 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.