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2012-08-11, 08:33 PM | [Ignore Me] #106 | |||
Sergeant Major
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Automated base defenses and potentially deployable turrets should be the limit. oh, and if harvesters are implemented... cause who wants to drive that? So NPC harvest/supply convoys could potentially be added... and maybe that AI could be player modified... maybe... but I don't think that's really a big want feature. Having raidable resource / supply units could add more to the game's tactical options. Programming AI just seems like it might get ridiculous.... |
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2012-08-11, 08:50 PM | [Ignore Me] #109 | |||
Private
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But in the end we own them and they go back to where they came from. |
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2012-08-11, 08:55 PM | [Ignore Me] #110 | |||
Sergeant Major
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there'd be 8 hour (in game) cycles during 48 hours (real time) in which they'd strike.... the cycles spread over the continents (matching their disparity in time of day). And you could personally avoid it all together by simply avoiding whichever continent(s) is(are) in the path of the meteor storm at the moment. OR you could jump from continent to continent as it moves to take advantage of ever hour of this rare event. |
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2012-08-11, 08:58 PM | [Ignore Me] #111 | |||
Staff Sergeant
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But TBH....I'd rather have no NPC's at all....the wildlife is ok though. You shoot it and it runs away. If you chase it and kill it, you get xp. You shoot it so it will get out of your way....and continue to your base assault. |
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2012-08-11, 09:00 PM | [Ignore Me] #112 | ||
Corporal
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I love PS1 and 2 because they are PVP. However... I played COH/COV and fighting a big nasty monster like Hamidon raids, Statesman raids were big fun. Killing these beasts could take hours. Fighting the occasional drop in bad guy as a group sounds like fun to me. I can see everyone piling onto one continent where this beast is trying to get the killshot on it. To some extent COV did have programmable AI but I'm not sure to the same extent we're talking about here.
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2012-08-11, 09:08 PM | [Ignore Me] #114 | |||
Sergeant
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__________________
Embrace the Shadows. |
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2012-08-11, 09:09 PM | [Ignore Me] #115 | |||
Staff Sergeant
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__________________
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2012-08-11, 09:16 PM | [Ignore Me] #117 | ||
Private
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An NPC alien faction could be interesting down the road. However I'm not sure about the empire vs empire DOTA style siege mechanic. I don't think having NPC allies stays true to the spirit of Planetside.
I think taking a continent and having an alien invasion event where all the empires have to join together and fight invaders could be fun. Grief system included. Say each empire starts from their warpgate and has to make their way to the alien hive/ship/base to plant explosives and blow it sky high, clearing bases and taking territory as they go. Or for a mini event have each empires warpgate/nearest base get invaded. |
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2012-08-11, 09:32 PM | [Ignore Me] #120 | ||
Private
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Just to reiterate what people are saying. Yes to an alien invasion and no to the two other ideas smedly brought up. Now the alien should be something that is rare, perhaps occuring once a month. Although to be honest having it occur once a month for me seems to frequent. Also the length of it should not be 48hours real time but 2 game days is a bit more acceptable
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