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2012-04-07, 12:23 PM | [Ignore Me] #106 | ||||
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It's not about how it limits the overall faction, it's how it limits the individual player who was setting up the base. You said it yourself, they can then "crew vehicles for others". That means they can't pull their own vehicles. That is a limitation. You may agree with that limitation, but it's still a limit.
Last edited by Stardouser; 2012-04-07 at 12:24 PM. |
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2012-04-07, 12:28 PM | [Ignore Me] #107 | ||
Private
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I think the vehicle spawning should be limited to Lightnings, ATVs and buggies(when they add them). I agree that pulling MBTs, galaxies and aircraft would be a bit much. There should be a limit on the number of vehicles pulled from a forward base. I think that I saw someone suggest five vehicles earlier in the thread.
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2012-04-07, 12:28 PM | [Ignore Me] #108 | |||
Corporal
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Or said person could switch to a MAX... There arent any limitations you can do what you want. |
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2012-04-07, 12:32 PM | [Ignore Me] #109 | |||
Should there be a limit? Again, it's like an AMS, so, no.
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2012-04-07, 12:36 PM | [Ignore Me] #110 | |||
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2012-04-07, 12:41 PM | [Ignore Me] #111 | |||
Private
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I really believe this is a good idea that I can support. It does need to be balanced to ensure that it adds to the gameplay instead of breaking it. |
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2012-04-07, 12:46 PM | [Ignore Me] #112 | |||
Colonel
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And back to the placer(s) of the base. What if an assault lasts for hours? What if they have to log, will logging poof the base? What if when they come back 2 hours later after logging they want to do something else? |
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2012-04-07, 12:48 PM | [Ignore Me] #113 | |||
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2012-04-07, 12:49 PM | [Ignore Me] #114 | |||
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2012-04-07, 12:53 PM | [Ignore Me] #115 | ||
Colonel
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I've been playing around a bit in PS1 to see how things work, mostly in VR. Not enough to know details. How does an AMS work with respect to if the person who placed it logs out, pulls a new vehicle, etc? Well, logging out anyway, you just said they can't pull other vehicles. Which I disagree with emphatically.
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2012-04-07, 12:59 PM | [Ignore Me] #116 | |||
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2012-04-07, 01:18 PM | [Ignore Me] #117 | |||
Colonel
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That said, second: The other team can claim unowned AMSs? Interesting...I'm guessing owned AMSs could not be hacked, though? |
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2012-04-07, 03:20 PM | [Ignore Me] #118 | ||
Private
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I think having a mobile vehicle spawn point is too big an advantage as it reduces the value of having a base with a vehicle terminal in the first place. If there was a mechanic like the the previous NTUs system so that the vehicle terminal needed replenishing after a vehicle spawn then I think it could be balanced. I think the function of the galaxy being the new AMS makes perfect sense because once the players have been dropped off you can do something useful with the galaxy and go join the battle. The way I see it is the deployed galaxy is a temporary spawn point which is armoured and has turrets used to reinforce a base assault, it should definitely should not have the advantage of spawning MAXes and I think it would be a fair limitation that you cannot then spawn another vehicle without the galaxy deconstructing. What I would like to see is that you can choose someone to take ownership of your vehicle when you log off provided they have the correct certs. What if they made it so that some areas require the deployment of a Galaxy to capture or speed up the capture of a facility like Kurtz was saying with WW2online? I think that would be a good game mechanic because then you are forced to defend the Galaxy.
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2012-04-07, 06:31 PM | [Ignore Me] #119 | ||
Major
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Vehicles are only useable by other empires if they have been stolen via Adv Hacking or Expert Hacking. Just because a vehicle does not have an owner does not mean that anyone can get into it. Who owns the vehicle is decided by who was in the driver seat last. It is very possible to pull 2 AMSs and just jump between their driver seats resetting the 15 min timer.
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2012-04-08, 11:28 AM | [Ignore Me] #120 | |||
If you want to safely spawn a vehicle and rally with your outfit or squad, the base is your best option. If you want to keep feeding the fight and possibly get blown up while doing so, use the Supply Base.
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