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2012-05-24, 10:38 PM | [Ignore Me] #107 | ||
Corporal
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Thank you art team, the big red bowling ball of death helps make up for the cycler I didn't care for.
Shame the NC one looks good too. As a side request, can we go ahead and nerf VS maxes and buff TR? Call it payback for PS1. No reason to go all the way into beta testing for this one . Last edited by ratfusion; 2012-05-24 at 10:46 PM. |
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2012-05-24, 11:32 PM | [Ignore Me] #113 | ||
All over your face!
Oh wait... so the surprise at E3 is full scale MAX suit replicas, not beta dat reveal. Too bad
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”You can have hundreds of players fighting against hundreds of players fighting against hundreds of players in these massive cluster-fuck battles” Matt Higby on the scope of Planetside 2 Last edited by Brusi; 2012-05-24 at 11:51 PM. |
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2012-05-25, 12:05 AM | [Ignore Me] #114 | ||
Colonel
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Still not 100% sold on the VS max. Guns, boots, and shoulderpads are all proportionally too big for the frame, imo. Either tone them down, or beef up the rest of the unit.
NC: Very nice. TR: By far the best designed imo. |
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2012-05-25, 12:28 AM | [Ignore Me] #118 | |||
Brigadier General
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Holy shit these look awesome.
Although, they do seem to be ripping off Battlefield 3's MAX units... (sorry, couldn't help myself). They are all looking very badass. Even more intimidating than in the first game. Can't wait to see more of them in action. Do we know what kind of gun that 4 barrel thing is for the TR? I get the impression that those barrels are too large for it to be an AI machine gun. My guess is that it's some sort of heavier weapon. I doubt they've gotten rid of the version with a dozen barrels. Hopefully the lockdown and unlocking is quicker on the TR MAXes as well, making it a more viable option with PS2's quicker TTKs.
I think a few tweaks will probably fix it up nicely, along the lines of what they did with the Galaxy. Last edited by Xyntech; 2012-05-25 at 12:30 AM. |
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2012-05-25, 01:26 AM | [Ignore Me] #120 | ||
Second Lieutenant
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TR had spikes in it's heel.
I'm going to safely assume they're bringing back the same MAX powers as before, especially with the Vanu's hugeass wings and Ray mentioning "maneuverability"
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>( 666th Devil Dogs )< Alpha Tester: Tribes: Ascend Modder: Mount & Blade: Warband Player: Garry'sMod, Arma 2, Air Buccaneers Lover: Planetside NC Brig. General ಠ_ರೃ |
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