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PSU: Where's the HART Pilot cert?
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2012-05-31, 04:57 PM | [Ignore Me] #106 | |||
Sergeant
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Bad idea, doesn't work, move on. Learn how esports titles work. |
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2012-05-31, 07:02 PM | [Ignore Me] #107 | ||
Private
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Major League Gaming hosted 3 MMOFPS tournaments for the game M.A.G. a few years back. I won a few hundred bucks in Sony Style gift certificates for their head shot tournament. The three tournaments were based upon highest number of kills/experience/head shots over X amount of time.
Now they can definitely do something similar to this for PS2, with enough demand. However, I think we should aim higher. Something cooler and way more realistic, like: MLG Anaheim 2014 - PS2 Tournament Featuring 3x fully customized one-thousand-man sound proof booths filled with a total of three thousand of some of the worlds finest gamers (you) squaring off in what's never been done before. A three thousand man 24-hour battle. With a prize pool of.. 2 millio.. wait 10... fuk it, $1 BILLION DOLLARS!!! Boom, get onboard or gtfo. |
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2012-05-31, 09:13 PM | [Ignore Me] #108 | ||
Private
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I love this game to death because it is not structured. We, the players, structure it through the chaos of war that we create. I want to be able to fight the terrible Terran Republic and the baddies of Vanu as a Nations. Not small clans. THIS IS WAR, not skirmishes.
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2012-05-31, 09:15 PM | [Ignore Me] #109 | |||
Sergeant
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2012-05-31, 09:25 PM | [Ignore Me] #110 | ||
Staff Sergeant
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Outfit wars will be in the game at some point, believe higby liked the idea and stated it is a great way of comparing outfits. But lets look at successful e-sport titles, there is really only Starcraft, Dota, Counter-Strike, and Fighters.
Reasons for success - Limited Team Sizes, being able to watch 2 people play one another really increases the variety of the tournaments and reduces the money required to support players who could earn thousands of dollars over the course of one weekend. Travel expenses and team sizes will limit sponsor interest. - No silly e-sport rules applied to maintain competition, all the successful games really don't require any weird rules to undermine the vanilla gameplay - Easy to Understand, set attack/defend paths and obvious wins and loses through healthbars/objectives/army destruction. Makes it easy for spectators to understand the general goal of each match. - Short games, even Dota games are barely watchable when we have games that last for 40 to 60 min. I played in a battlefield 1942 tournament setting where teams consisted between 20 to 32 players and that was insanely hard to support with hundreds of players per side. It is just really hard to sustain teams that are larger then 5 people, 5 v 5 isn't planetside. All for outfit wars, hell having some sort of matchmaking built into the game for variety would be awesome. Could be a great way to introduce players to planetside in a setting that is more familiar such as a COD sized map with objectives with two teams pitted against one another. |
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2012-08-12, 07:43 PM | [Ignore Me] #112 | |||
Corporal
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Last edited by brighthand; 2012-08-12 at 07:48 PM. |
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2012-08-12, 08:19 PM | [Ignore Me] #113 | |||
Corporal
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But that's Sony - big company, sometimes people make really dumb decisions. EA on the other hand is outright evil and malevolent all the way down. Hell, they've even managed to beat Activision in the bad PR department. They were voted worst company in America. It's as if John Ricitello was branwashed into trolling it's customers and driving the company into the ground. Please don't compare SOE to EA. It's like comparing Richard Nixon to Pol Pot. |
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2012-08-12, 08:35 PM | [Ignore Me] #115 | ||
While it's obviously breaking the forum rules the point of this post I support. We already have 2 giant threads discussing the issue, and it all comes down to saying the same things over and over again.
Also I'd prefer discussing The Dark Knight Rises. The first time I see a sequel of sequel that clearly surpassed the first movie. And the second one too. |
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2012-08-12, 09:06 PM | [Ignore Me] #117 | ||
Sergeant
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PS2 just like PS1 is not an e-sports title. IF you want e-sports go and play COD, T:A etc. Quit trying to make PS2 into a clone of other major titles such as BF3 etc. As someone who is yet to get into beta my eagerness is fuelled by my want to engage in roving persistent battles , not numerically defined, strictly structured matches between teams. The former is what PS1 offered and delivered upon and I hope that PS2 can offer the same. If it doesnt there is no attraction for me. For instance, to engage in a battle against a numerically superior foe on the fly is what made PS1 unique and you wont get that with an e-sport format being introduced to PS2.
To The devs: Think about what made PS1 unique in the first place; think about what made players play it for hours on end. You need to recreate that feeling and add to it where you can to improve upon that. Adding an e-sport format, (and npc's for that matter) is not how to do this and will be another example of a mistake, i.e., adding BFR's, that SOE have made because it will ultimately detract from the experience that you, SOE, are trying to provide to the player. If you are going to do this SOE you may as well set your own wallet on fire, to save the players from doing it. In PS1 having the freedom to do as you chose was celebrated and a natural extension of that was playing informal TOD's for bragging rights. This is the only example of something within Planetside that bears a faint resemblance to e-sports, and thats the way it should stay, If it aint broke don't fix it. |
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2012-08-12, 09:24 PM | [Ignore Me] #119 | |||
Second Lieutenant
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. this can be a issue, but the changes made would only effect the outfit wars system. not the core combat gameplay. leagues would make their own rules. |
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