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PSU: Guns dont kill people... death kills people
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2012-05-12, 10:20 AM | [Ignore Me] #121 | ||
I think I should have said something in the chat to reduce spam/flaming that was going on. That looked really bad. Anyone who saw that would probably guess the fanbase was made of a bunch of little children. RadarX found it "disappointing." Although I didn't contribute to the negativity, I still feel ashamed because of the behavior that went on.
Sorry, PS team! |
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2012-05-12, 10:40 AM | [Ignore Me] #122 | ||
Major
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I've watched the first few mins of the recording on FPS Guru, but couldn't get any further. They've edited out the streaming breaks, which is fair enough, but I really felt the interviewer showed poor form by jumping on the beta question to start with, got politely pulled back for introductions, which he should have done, then asked the same question again to the same effect.
Higby and T-Ray were very professional, but I couldn't watch further due to the poor quality shown by the interviewer. Obviously didn't see the chat spam, but I'm disappointed to think that some of our community would disrupt an event in the way they seem to have. |
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2012-05-12, 03:10 PM | [Ignore Me] #127 | ||
Lieutenant Colonel
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Hold it!!!
The reason I said that was he was drinking what looked like a McDonalds drink, paper cup and a straw. I was drinking beer, I maybe did say something I would later regret. But it was the drink that made me say it (and that I mean the one he was holding fuck!). Take a look at the video its not what you first imagine. But I later could see why it would be taken the wrong way. Silly me as usual! No harm intended! Anyway in the lads defence, it was TwitchTV that was broken last night. As I was streaming and I had very much the same problem. Last edited by SuperMorto; 2012-05-13 at 11:37 AM. |
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2012-05-12, 04:32 PM | [Ignore Me] #128 | ||
First Sergeant
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If the interview had no technical problems, I'm sure the community would have behaved much better in the chat. We've seen interviews before, and if there is nothing new, we usually say, "whatever. nothing new. lets move on." Because this was live, plagued with issues that should have been tested and resolved before the interview, it made people very unhappy.
Then when it became clear he was not asking anything new, people became more unhappy. I do think he could have looked into the game more before the interview, but the whole mess was the result of multiple things compounding in to a miserable failure by the community and the presenter. IMO, when the interviewer says in the middle of the stream "Sorry, my internet sucks", he shouldn't be doing the interview unless he knows it will be okay. The community had some right to be upset with the quality, but both were at fault. Once again, if there were no technical issues, I believe the community would have reacted much better, and would forget about the interview as soon as it was over, like most interviews. tl;dr interviewer should have known his technical problems. his questions were fine. the community overreacted. not entirely their fault. Last edited by Crazyduckling; 2012-05-12 at 04:34 PM. |
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2012-05-12, 06:23 PM | [Ignore Me] #129 | ||
First Sergeant
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Here's an edited transcription of the interview. Only the more important parts were transcribed. Each one of the videos represents where the stream cut out.
Video 1: FPSGuru: First Question. When is beta? Higby: Come on! Tray: Did you even introduce us yet, man? Higby: Yeah! FPSGuru: No one cares about that. They care about beta. Tray: Ooh. They do care. Okay. So, we're going to do the introductions, seeing how you're not going to. This is Matt Higby and he is. Higby: I am the Creative Director on Planetside 2. Tray: Thats correct. Higby: Right. Tray: And I am the Senior Art Director on Planetside 2. Higby: Tramell Isaac. Tray: Tramell Isaac. Thats correct, and lets go. Hit it. FPSGuru: Alright. When is beta? Thats what everyone wants to know. Tray: Alright, next question. Video 1 end. Video 2: Tray: It'll be on the news. Channel 5 will be talking about it, so don't worry about it. We'll let you know when its all good. Higby: We're just waiting until we have something that we're all really proud of, and then we want to have other folks come in and...hold on. It says theres something wrong with our internet connection. Is our internet connection working? FPSGuru: You cut out for a second, but now you're back. Higby: Okay, we're back. Well, we just said when the beta would be while the internet connection was messed up. We made the announcement. Tray: Aww, you did say...(something. Blah blah.) Sorry. FPSGuru: I guess no one will ever know. Tray: But the bottom line, like Matt was saying: We don't want people...(stream lag)...a crappy experience during beta. I mean, obviously its going to be buggy. I mean, but that's the whole point. We need to test it, but we don't want it to be so buggy that people are turned off by it. So, give us the time to make it right, and when you get it you can give us some feedback then. But until then, stop asking. Higby: And I mean, we're moving really quickly towards having beta, having external people. At E3 is going to be the first time that people outside of our team, have gotten hands on with the game, except for a very few, select number of people. Tray: Yup. Higby: E3...Anyone who is at the show is going to get hands-on with the game, be able to play, anything they want. Video 2 end. Video 3: This was mostly the general overview of Planetside 2. Not going to transcribe what we already know. FPSGuru: You mentioned the competitive aspect. Do you have plans to bring it into the e-sports scene at all? Higby: Yeah. Down the road for sure. There's a lot of people on our team that are... Video 3 end. Video 4: [Continuing to talk about e-sports] Higby: ...advantage over somebody else. You're going to be able to unlock the same weapons by playing the game, and each individual weapon is just going to change your play style, not give you more or less power. So, the actual competitive nature of the game is just incredibly important for us to be able to maintain so that we can have a legitimate tournament mode, e-sports mode further on down the road. Tray: I think that, to kind of sum it up, Planetside is first about skill...(stream lag)...skill based game and its about choice. So, how you choose how to outfit yourself, how you choose to look, how you choose to equip your weapons, what weapons you like to use, what type of class you like to use, and then it always goes back to the skill. Higby: Yeah. I'll tell you one more thing too is teamwork. Planetside 2 has massive teamwork. Tray: Yeah, for sure. Higby: When you're talking about coordinating hundreds of players to do a single attack or capture a single base, once again thats another thing that is totally unrivaled, completely unprecidented, and really just gives you a unique gameplay experience. Tray: Yup. Higby: So there. Tray: What's next? The rest of the video is about making Planetside 'modern'. Bells and whisles, AAA, etc. Video 4 end. Video 5: 7 seconds talking about graphics Video 5 end. Video 6: 37 seconds of banter – stream went down. Tray: The game looks great. I mean, we've taken it to the next level. Its on par with what you see shooters coming out with in the next year or so, and the bottom line is we want to make sure that when other companies are trying to come to the table with this free-to-play FPS thing, they're actually trying to match the quality that we're putting out there. Higby: Raising the bar. Tray: And I get a lot of people...There's a number of times where people ask me on Twitter, its like, you know, “How much is the game going to cost”? And like, “Dude, it's free”. The game is free. AAA title that's free, and thats kind of hard to believe, because the game looks so awesome. Higby: Are we still a AAA title or AAAA? Tray: I don't know. I think is was AAA and a half or something. Higby: Okay, three and a half. Tray: Its so far beyond what people can understand. Higby: We'll get it to AAAA. It will be AAAA. Tray: So, I mean the game looks great, it looks like any other title out there that you would expect the type of high quality aspects. Forgelight has been pushing it. You know, built from the ground up specifically for Planetside 2, so we've got a leg up in the technology department on that. You know, most people take an engine, they... Video 6 end. Video 7: FPSGuru: You cut out at the last second, but most of it was there. Tray: Aw. Dude. Seriously? FPSGuru: For the old fans, will there be any easter eggs in Planetside 2 that reference Planetside 1 or other games that SOE has done? Higby: Planetside 1 is all through out Planetside 2. Anybody who played the original Planetside is going to see an extremely familiar experience when they get in Planetside 2. It feels like Planetside. Tray: (to Higby) He's talking about more like, kind of, stuff that people find. Just over the last... Higby: Hidden stuff. Tray: Yeah hidden stuff, well, not really hidden, like: The last couple weeks we've been kind of exploring some customization stuff. (to Higby) You know what I mean? You want to tell them about that? Higby: (whispers to Tray) Tray: Yeah, we can talk about it. Alright. So, the plan is to take some of the old Planetside character skins and actually put them in Planetside 2 as an option to your character. So, if I'm a light assault, I will have the light armor from my Vanu clan or low poly and low texture, looking next to the high tech version of my light assault version in Planetside 2. And that will be one of the some of the things you can purchase for yourself to customize for your person. So, those are the types of things. So if you're talking about easter eggs, like throwbacks, those are the types of things we are talking about. We're also doing like, hood ornaments that you can put on your vehicle that will showcase games: Planetside, Free Realms, Everquest, Everquest 2. You know, little characters that you can put on your vehicle. When you somebody over, they'll see that in the kill cam. Higby: It'll be the Vanu imprint right on their ass. Talking about 9 years of games since Planetside. Talking about open world combat, territory system, fully PVP, post-launch community suggestions (which was cut off) Video 7 end. Video 8: 38 second video. Its all about the players after the game launches. Video 8 end. Video 9: Mostly general information in this video. 5 minute and 5 year player balance. Its about skill. Talking about constant community interaction, and they try to reply to their tweets. Enjoy the interaction. Higby mentions 'dozens' of vehicle weapon systems for the main vehicles. Galaxies can be gunship or spawn point, not both. Gunship holds less people (not great for hotdropping apparently). Gunship has 6 weapon hardpoints. One variant has drop pods for quicker dropping (I'm guessing) Video 9 end. Video 10: 12 seconds long. Nothing worth noting. Video 10 end. Video 11: 42 seconds long. Interviewer suggests that big outfits could be OP against the other factions. Higby says thats part of the game. Not an issue. Video 11 end. Video 12: End of interview comments. Video 12 end. End of interview. Last edited by Crazyduckling; 2012-05-12 at 06:52 PM. |
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2012-05-12, 09:57 PM | [Ignore Me] #132 | ||
Captain
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Oh, cool.
No one is responsible for their actions while being intoxicated, right? There's a pattern of behavior here. I didn't hear the bits about having the retro skins, I will definitely be hauling some old school TR rexo. |
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2012-05-13, 01:55 AM | [Ignore Me] #134 | ||
Sergeant
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Hate to keep a rather dead subject up, but even LotR Online put out a few TV ads when they went free-to-play. SOE has a gem in its refinement right now. We've seen some great stuff, and there's great stuff to come. They can and should consider TV spots to suck in players who don't normally consider computer games. Console gamers will come to PS2 if we can reach them (and they've got the computers to handle it).
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2012-05-13, 06:03 AM | [Ignore Me] #135 | |||
i don´t know anything about pro7´s ambition to advertize in the rest of europe. in germany they have quite a number of tv channels and the main channel (pro 7) has a lot of ads for their f2p games. that are low quality f2p games like dark orbit, a testdrive game and some pirate games that mostly look like browsergames. no AAA(A) games in their portfolio so far. germany is one of the biggest markets for computergames, so the media presence here will generate a lot of customers. but i am sure pro7sat1 will expand their promotions to other european countrys and will set up tv ads on other channels as well. the whole soe/pro7 deal seems to be something big for both companies. by the way, the pro7 games might be low quality, but the tv-spots are not bad at all. FAAAR better than the pathetic everquest "wings" trailer made by soe we saw a month or so ago. and a bit more on topic: i don´t think the interview was too bad. the tech issues just killed it. ok, the interviewer should have known how professional our devs are and a little preparation to adapt would have been nice, like dressing up a little and use a nice background. nothing wrong with the questions there, for an informative interview for total newcomers. that were pretty much the questions someone would ask who doesn´t know a shit about planetside, and that´s ok. because our glorious two master devs know how to expand the answers and add the important stuff to easy plain questions. like they did with the "are there vehicles?" question. i didn´t look at the chat, so i missed the bad comments, but i´m ashamed about this issue. it´s still the internet, and disappointment turns into nasty ranting very fast. so i guess the tech issues are to blame mostly. but we all should be aware, that it´s stupid to rant anywhere outside of this forum! we can do flamewars here and most of the time something constructive will arise sooner or later, but at other places it will look like we are all stupid 12 year olds! embarrassing, that things like that happen on an interview WHILE higby is telling the world, how awesome the interaction with this fine community works! higby uses the community to promote the game and show off the uniqe way, they took with the developement of this game. so we are part of the game before we even played it. we should be aware of this and represent this! just think of it before you hit the send button on a ranting post next time.
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