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2011-09-08, 03:59 PM | [Ignore Me] #122 | ||
Private
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One other thing, not trying to come across too "ranty" here! Just speaking my mind.. But this could also bring more hackers to the game. It's happened in planetside with free trials and more noticeably with APB (All Points Bulletin).
Still, can't wait for this game either way! Let's hope this cheat prevention is damn good! |
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2011-09-08, 04:05 PM | [Ignore Me] #123 | ||
Major
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No matter how small the change it won't be 100% balanced unless it's the same exact gun IMO. Meaning if the small change on the gun purchased from $ gives even a slight edge, we're back to the whole "selling power". If Gun X refers to a pink jackhammer as opposed to a normal one but they're still the same aside from color that's different.
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2011-09-08, 04:07 PM | [Ignore Me] #125 | |||
Major
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Exclusive Station Cash Guns is what im worried about. Some guns that can only be purchased through Station cash that have a sort of advantage the others done. Last edited by Tigersmith; 2011-09-08 at 04:08 PM. |
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2011-09-08, 04:08 PM | [Ignore Me] #126 | ||
ueber hello kitty cannon only 20$
can ibe earned ingame by killing 200 enemys who are wielding this weapon. so it would be exclusive for buyers for a short time, but eventually you can hunt it down ingame Last edited by Shogun; 2011-09-08 at 04:11 PM. |
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2011-09-08, 04:18 PM | [Ignore Me] #128 | ||
PSU Admin
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Smed has said before they aren't selling power.
From his comments it appears you will be able to buy the same exact gun that you can also earn from other methods. It's the standard F2P type of deal, some people will pay for things others will earn them via different methods. I can't imagine they would be ANYTHING BUT the SAME EXACT GUN you can earn another way. |
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2011-09-08, 04:18 PM | [Ignore Me] #129 | ||
Captain
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I wonder... Is there a lot of cheating in Counter-Strike: Source and Team Fortress 2? They're free and I don't remember seeing a lot of blatant cheaters there...
My first thought was that LoL/HoN-like games, as well as MMORPGs, can benefit from the F2P model more conveniently than FPS games. The reason would be simple - there isn't that much room for cheating in such games, at least in my opinion. A cheater in an FPS game gains an instant, massive advantage from lightning-quick, surgically precise aiming - simply from an application moving the viewpoint to an appropriate model's bones (if I recall correctly). I don't think you can gain a massive advantage using this kind of simple mechanic in a tactical/strategy game like LoL/HoN, so cheating isn't much of a problem there. Player skill can't be replaced by a simple mechanic there (unless there are cheats that disable fog of war, or something, but that should be fixed by server-side restrictions on what each client should and shouldn't "know"). While cheating is easier in an FPS game, there are Source games with VAC which seems to do a pretty good job at making cheat-makers' jobs harder. So let's hope PS2's cheat protection will be as high standard as Valve's. Unfortunately I know APB's fate all to well and have been on the receiving end of cheats there for a few months, until I gave up. Interestingly enough, there were tons of cheaters back when it was a pay-to-play game, too. You must keep in mind, though, that it was an Unreal Engine 3 game - I'm positive that this fact alone made developing cheats for it almost trivial. PS2 will use a brand-new engine and, hopefully, this alone will make it very difficult to develop cheats. Finally, as for banning users, APB: Reloaded was supposed to allow banning by hard drive serial number. If that works, and one can't just emulate that serial number (much like emulating a MAC address), that would be a good mechanic for actually banning someone in a F2P game. So maybe it's not really a significant problem? |
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2011-09-08, 04:21 PM | [Ignore Me] #130 | ||||
Stopped reading after two pages of pointless crying and bitching about vague statements. If I missed something relevant on pages 3-7 or whatever, oh fucking well.
No, because I worked CS for Bioware-Mythic and having to sit there and be firm but polite with some snotnosed little dipshit cocksucker is not my idea of a good time, which is why I transferred to a developer position. And despite Dan Binter aka CSR-DanB aka Brewko's complete and utter faggotry to players, I bet SOE has policies in place that make their CSRs be nice. And I don't wanna be nice to anyone who's an asshole unless they're planning to let me put it in their butt. Last edited by Ghryphen; 2011-09-08 at 05:49 PM. |
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2011-09-08, 04:27 PM | [Ignore Me] #131 | ||
Sergeant Major
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I wonder if there will still be a sub, and by subing you gain faster experience and maybe skip the first couple "levels" of a particular class by earning a points each month or if you do a 6month to year sub your given all those points at once. just something to think about.
oh and if it did work this way i would sub for a year first day so i could be setting well in my medic/gal pilot =) Yes i want to be a Medic do you have a problem with that?. :P Last edited by Bruttal; 2011-09-08 at 04:30 PM. |
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2011-09-08, 04:39 PM | [Ignore Me] #134 | ||||
Lieutenant General
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Only if it shoots rainbows. Or gems. |
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2011-09-08, 04:45 PM | [Ignore Me] #135 | |||
Brigadier General
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Also, you did miss alot by skipping all the panic, but just go to the VIP tracker and see what Smed said. |
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