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PSU: Bad cop. No donut.
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2012-06-02, 08:00 AM | [Ignore Me] #125 | |||
Major
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Maybe chuck on some outfit decals/stats on it too? "Redshift has handed your scumbag NC arse to yourself 15 times in the last 10 minutes" ^_^
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2012-06-02, 08:02 AM | [Ignore Me] #126 | ||
Looks great, doesn't give away location which is key.
A wait key for re-spawning would be helpful if its linked to mini map indications of nearby advanced medics. This would be particularly useful indoors in the larger bases, where you would rather wait for a revive in order to: (1) Hold a key position in a contested base where your squad is under fire. (2) Avoid the travel time from running back to your squad from an out doors spawn point where you may come under fire, e.g running through a contested court yard before you can link back up with your squad. Last edited by Shamrock; 2012-06-02 at 08:04 AM. |
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2012-06-02, 08:08 AM | [Ignore Me] #127 | ||
Lieutenant Colonel
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I like this iteration better BUT:
- no positional information about the closest medic who can revive you. - no information on spawn cooldowns (e.g. is squad leader spawn available ?) - no preview on available spawn locations before choosing to release or wait for a medic. A bit more stats about your life from last spawn to killcam could be nice too (e.g. how much time since last spawn, how many times revived, damage dealt, damage received (from how many people), assists, etc...). Some of the stats could be class specific too in order to reinforce the idea of a role being played. Last edited by sylphaen; 2012-06-02 at 08:11 AM. |
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2012-06-02, 08:10 AM | [Ignore Me] #128 | ||
Colonel
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I think we should be able to access our spawn choice AND player customization windows BOTH alive AND dead. What say you? I often spawn as something and realize that I need to choose something else for the next respawn. I like to be able to do that the instant I think of it.
Last edited by Stardouser; 2012-06-02 at 08:29 AM. |
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2012-06-02, 08:11 AM | [Ignore Me] #129 | |||
Lieutenant Colonel
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Edit: they may need to beef up the map menu. New screenshot, Matt ? |
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2012-06-02, 11:00 AM | [Ignore Me] #132 | |||
First Lieutenant
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Being able to wait is an important tool for the organized outfits.
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Last edited by SniperSteve; 2012-06-02 at 11:07 AM. |
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2012-06-02, 11:03 AM | [Ignore Me] #134 | ||
loving he new kill cam. great job
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