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View Poll Results: Faster, Slower, Or Just Right TTK for PS2? | |||
Faster TTK. | 15 | 14.71% | |
It's just right the way it is. | 43 | 42.16% | |
Slower TTK. | 44 | 43.14% | |
Voters: 102. You may not vote on this poll |
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2012-03-08, 03:09 AM | [Ignore Me] #123 | ||
Private
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TTK has such a profound impact on so many different areas of the game.
I voted for slower -- I hope that by the time beta ends, it's significantly slower than bad company 2. With a lower TTK and more lethal weapons, almost every aspect of the game has to increase in speed to keep up. You have to respawn faster, and closer to the firefight (so like squad insta-spawning), medkits and ammo supplies become significantly less important (since you are going to probably respawn with full ammo / health anyway), and the firefights are almost always very rapid and short, with not very many long drawn out fights (which is the way I like it). The recent trend towards faster and faster ttk is pretty disheartening. |
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2012-03-08, 03:17 AM | [Ignore Me] #124 | |||
Colonel
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Other FPS' can get away with low TTKs because the front line is all there is, but Planetside is unique in that there's a lot going on behind the front lines, whether it be support or logistics, both of which are devalued by low TTKs. |
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