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PSU: MLWA is evil, evil i tells ya!
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2012-08-12, 06:30 AM | [Ignore Me] #122 | |||
Oh hell yes I would. In fact, I'd get a line of Mags to use as ramps.
Reference awesome:
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2012-08-12, 07:36 AM | [Ignore Me] #125 | |||
Private
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Sorry I did not play PS1. What is the connection between PS2 and PS1 as far as the game world map goes? Is this the same planet and setup that is currently running live in PS1 getting a big upgrade so use the existing world maps or is this a new world that the devs are using the old continent names for and are free to build a new world with as they add each new continent after release? If Forgelight CAN effectively build PS2's world from the ground up seamlessly then the dev's should most definitely look towards making that a reality. Plan a new "World Map" that better suits being a actual planet surface with the eventual goal in mind of being able to go from any point on the world map to another in real time just like RL. The PS1 "World Map" was not created to represent a 3D world since each continent is actually a separate "instance". You are not physically connected in the game correct? You cant fly in game from one continent to other in PS1 right? If Darkfall could have Naval combat in a "seamless" world then I would most certainly hope Forgelight can do better. There is no reason to not add in a Naval option to Land and Air combat if they can do so with this new engine. If Smedley thinks they can do it and do it right then yes please do add even more ways for us to fight and kill each other in a war for global domination. If they add Naval combat of course they'll add new islands/oil rigs/resource nodes/reasons to use navy ships. That should go with out saying. Adding all that with the idea of making it all seamlessly interconnected though adds a whole new dimension to the game. Some continents could even be physically connected through bridges and island chains. A faction could be fighting a combined Land/Sea/Air push from one continent to another. You don't have to have the current setup of each faction having a non-contestable safezone/sanctuary to fight on a continent as long as there is way to get there and fight for it. I've seen numerous posts about being able to take over a continent and push the other factions out completely. Planning for one huge seamless world allows this to work even better. The term Frontline could refer to what continents your fighting what faction for at any given time, not just what base on each continent! When you combine this with Smedley's ideas on adding outfit bases and resource harvesting then individual outfits could have an actual "Homebase" in the game world they fight from. Adding more RTS/logistical options and "meta-gaming/sandbox" world options goes a long way to creating a more "Living and Breathing" virtual world instead of a series of isolated game maps. |
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2012-08-12, 08:46 AM | [Ignore Me] #127 | ||
Colonel
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BTW Smedley, what do you think of the possibility of something like water that you can manipulate, that is to say, bust a dam(or simply open it) to flood the valley below it?
And on a somewhat related note, volcanic disasters like lava flows, hurricanes, etc? Can your engine do these? |
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2012-08-12, 08:52 AM | [Ignore Me] #128 | |||
Second Lieutenant
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2012-08-12, 09:05 AM | [Ignore Me] #129 | |||
Staff Sergeant
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the seemless world for those wondering what it would do, it wouldbring all the continents together and you could travel between them rather than logging out and switching, or however you will switch. andfrom my understanding OcO, the world is the same. the continents are based on the ones from PS1, but, as i understand it there were more than three, and SOE plans on adding continents later on. |
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2012-08-12, 01:45 PM | [Ignore Me] #134 | ||
Sergeant
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if i think of naval combat in ps2 i imagine this :
<iframe width="560" height="315" src="http://www.youtube.com/embed/cbG9Zd8I_EI" frameborder="0" allowfullscreen></iframe> i want carriers and fat warships and when you have all the tracers flying about you gotta have fighter formations flying over you Last edited by Ivam Akorahil; 2012-08-12 at 01:55 PM. |
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2012-08-12, 03:46 PM | [Ignore Me] #135 | ||
Contributor First Sergeant
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would be fun to have a "world" to play in but i think getting more gameplay mechanics in like the harvesting and some overland BF2142 titan style zeplins/support platforms sould be a higher prioroty for now. Expand the options before adding in (essentiually) a fourth continents made of (instakill as we cant swim) water and slow moving ships that can't affect the other areas.
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