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Old 2012-10-19, 02:40 AM   [Ignore Me] #121
Timealude
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Re: Planetside 2 is a major disappointment


What could you do at this point? I mean from the release date we saw tonight it seems the people investing in the game are wanting this to be out soon, so there isnt enough time to fix what all the vets want fixed. Theres more stuff getting added into the future we know that...hell for all we know they could add some features later on in the game that were in ps1 like doors and gens that control base benefits. Granted they are open to our suggestions but now they have a set deadline and im sure thats going to be spent on bugs and performance more then anything else.
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Old 2012-10-19, 03:09 AM   [Ignore Me] #122
typhaon
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Re: Planetside 2 is a major disappointment


The problem I see is that PS2 really needs to be driven by the need to conquer and hold territory.

Right now - most of the territory doesn't really matter... and the goal seems to pretty much be for the various factions to just kind of meet somewhere on the map and farm each other at a base or tower.

Moreover - I'm not convinced the upcoming changes... as they have been described... are going to do a lot to change the situation. I may be in the minority - but I actually think the removal of passive benefits that affect your character progression (aka auraxium/certs) was a bad idea. All that needed to be done was enabling resource collection across continents.

Other than that... I'm encouraged by the state of most of the other elements in the game.
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Old 2012-10-19, 08:02 AM   [Ignore Me] #123
Valcron
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Re: Planetside 2 is a major disappointment


Originally Posted by typhaon View Post
The problem I see is that PS2 really needs to be driven by the need to conquer and hold territory.

Right now - most of the territory doesn't really matter... and the goal seems to pretty much be for the various factions to just kind of meet somewhere on the map and farm each other at a base or tower.

This is by and large correct. The game is a failure when compared to the goals of PS1, PS2 is an ADHD style game with no real flow of combat. It's sickening how much the developers ignored the lattice style of battles from PS1 and how well organized they were.
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Old 2012-10-19, 08:24 AM   [Ignore Me] #124
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Re: Planetside 2 is a major disappointment


Don't get me wrong here, i don't mind some newer modern if you want to name it that features.
But give me 1 good reason why the hacking base feature is not good enough for a modern game?
You hacked it and had to guard it, because the enemy could still spawn inside the base.
Unless you took out the spawn generator, which were guarded by pain fields.

Now you just run in camp and your good.
Sorry but that's a zerg feature imo, and i have yet to find out what about that is good.

As for the base design, heck i got little to complain about them.
Besides the fact that they pretty much ignored the need for doors(so tanks can just spawn their shells through them).
Backdoors leading underground to the objective.
And the current few bases which got a "backdoor" if you want to name it that is not exactly anything great.
Since its a big open gap somewhere which you can just run through and your in.

Back doors in PS1 had exactly that a door, which in turn required a hacker to get in through.
And once you got in, you could get stuck because the enemy had a good defense waiting for you.
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Old 2012-10-19, 10:57 AM   [Ignore Me] #125
MrBloodworth
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Re: Planetside 2 is a major disappointment


Originally Posted by artifice View Post
It says something to me as well, nostalgia is a poison that can ruin modern games.
X-com was able to modernize while still retaining its original design goals and soul.

Your post is silly.

Originally Posted by Ace View Post
Don't get me wrong here, i don't mind some newer modern if you want to name it that features.
But give me 1 good reason why the hacking base feature is not good enough for a modern game?
Because, Battlefield.

Last edited by MrBloodworth; 2012-10-19 at 11:08 AM.
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Old 2012-10-19, 11:27 AM   [Ignore Me] #126
EVILoHOMER
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Re: Planetside 2 is a major disappointment


The vehicle game is great but the Infantry game doesn't feel good, TTK is way too fast.
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Old 2012-10-19, 11:34 AM   [Ignore Me] #127
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Re: Planetside 2 is a major disappointment


Originally Posted by MrBloodworth View Post
X-com was able to modernize while still retaining its original design goals and soul.

Your post is silly.



Because, Battlefield.
So your saying the BF cap system is better then the PS1 system.
I am guessing you want PS2 to be BF in a MMO setting.

PS1 cap system was unique, why would you move away from that.
And copy something so many other games have copied also.
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Old 2012-10-19, 11:45 AM   [Ignore Me] #128
MrBloodworth
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Re: Planetside 2 is a major disappointment


Originally Posted by Ace View Post
So your saying the BF cap system is better then the PS1 system.
I am guessing you want PS2 to be BF in a MMO setting.

PS1 cap system was unique, why would you move away from that.
And copy something so many other games have copied also.
No, I'm saying its because PS2 is patterned after Battlefield, and not what worked in PS1. You wanted a reason, that's the one.
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Old 2012-10-19, 01:59 PM   [Ignore Me] #129
CheeZeX
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Re: Planetside 2 is a major disappointment


I miss the following:

-Lattice (Yes i understand the hex system is this sudo lattice system but it doesn't work the same way unfortunately.)

-CC at a base (Could easily bring this back, force a CC hack to cap a base. But the exterior points could speed up the count down time until a base caps. The exterior hex's could speed up the speed you cap the exterior points. Essentially layering the method in which a base is capped.)

-Indoor combat (Could bring this back by making a centralized spawn underground that expands in tunnels to the exterior points. Creating indoor combat, choke points etc.)

-UT/Quake/Arena Shooter style of killing bad guys. Never been a fan of this modern FPS styling, seems to overplayed as if every shooter now a days wants this style of ADS firing.

Last edited by CheeZeX; 2012-10-19 at 02:01 PM.
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Old 2012-10-19, 03:19 PM   [Ignore Me] #130
Ace
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Re: Planetside 2 is a major disappointment


Originally Posted by MrBloodworth View Post
No, I'm saying its because PS2 is patterned after Battlefield, and not what worked in PS1. You wanted a reason, that's the one.
Well i can't disagree on that, since its exactly what they did.
God knows why, in my opinion if they could come up with new stuff in PS1.
Why not try something for PS2 also.
Instead of copying stuff.
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Old 2012-10-19, 11:07 PM   [Ignore Me] #131
Babyfark McGeez
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Re: Planetside 2 is a major disappointment


Originally Posted by Ace View Post
Don't get me wrong here, i don't mind some newer modern if you want to name it that features.
But give me 1 good reason why the hacking base feature is not good enough for a modern game?
You hacked it and had to guard it, because the enemy could still spawn inside the base.
Unless you took out the spawn generator, which were guarded by pain fields.

Now you just run in camp and your good.
Sorry but that's a zerg feature imo, and i have yet to find out what about that is good.

As for the base design, heck i got little to complain about them.
Besides the fact that they pretty much ignored the need for doors(so tanks can just spawn their shells through them).
Backdoors leading underground to the objective.
And the current few bases which got a "backdoor" if you want to name it that is not exactly anything great.
Since its a big open gap somewhere which you can just run through and your in.

Back doors in PS1 had exactly that a door, which in turn required a hacker to get in through.
And once you got in, you could get stuck because the enemy had a good defense waiting for you.
^^^^^ This, 100 times this

Can't agree more, and concerning capturing: Instead of an original new way, or atleast the original way of PS1 we now have the very unoriginal "loitering at flag" way of each and every FPS game with a "conquest" mode.
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Old 2012-10-19, 11:11 PM   [Ignore Me] #132
SkarBlade
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Re: Planetside 2 is a major disappointment


Originally Posted by Valcron View Post
Planetside 2 is one of the greatest gaming disappointments I have ever personally experienced. I equate this to Star Wars Episode 1, they should just added Jar Jar binks into the game to put the icing on the cake.

The stripping of classes, no inventory system, poor mindless base designs and battle flow have seriously turned this into a Battlefieldesque type of franchise.

As of right now- when I log into I can't even play more than 5 minutes without being bored to tears. This just isn't the Planetside game I or lots of other people envisioned.
Well that is your opinion. I think the game is really good.

Last edited by SkarBlade; 2012-10-19 at 11:14 PM.
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Old 2012-10-19, 11:58 PM   [Ignore Me] #133
SFJake
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Re: Planetside 2 is a major disappointment


Originally Posted by GTGD View Post
ADS and some of the other new changes definitely changed the feel of the game, and although it takes some getting used to...whatever. It's the normal evolution of the FPS genre.
GOD no. Don't believe that crap. ADS is pretty much where shooters started to devolve, at least how every game nowadays interpret it gameplay wise. Its sad.
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Old 2012-10-20, 06:56 AM   [Ignore Me] #134
Marinealver
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Re: Planetside 2 is a major disappointment


They tried to change too much and now well it is a gonner.

Get ready for armegeddon Nov 20 2012.

Atleast the world will end a month from that time so we wont have to suffer too much.
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Old 2012-10-20, 11:35 AM   [Ignore Me] #135
bwjxaa
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Re: Planetside 2 is a major disappointment


cool bro
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