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Old 2003-01-10, 01:10 AM   [Ignore Me] #16
CDaws
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It's kinda already been talked about here's a link to my post I did a while ago. It's about looting and storage in the lockers. Nice pic btw.
http://www.planetside-universe.com/f...ghlight=locker

Last edited by CDaws; 2003-01-10 at 01:17 AM.
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Old 2003-01-10, 05:54 AM   [Ignore Me] #17
avail
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I was looking at that GameSpy pic, pretty good. But I read where they said "We lost everything due to crash" Please let them be talking about a plane crash
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Old 2003-01-10, 08:17 AM   [Ignore Me] #18
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It was internal beta, avail.

Yes, plane crash
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Old 2003-01-10, 08:22 AM   [Ignore Me] #19
avail
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Phew thank god. So if a plane crashes then and everyone dies, they're automatically removed from the squad?
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Old 2003-01-11, 10:21 AM   [Ignore Me] #20
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that would suck im a good pilot and all but one crash and you are out thats pretty mean
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This is the last VIP post in this thread.   Old 2003-01-11, 11:09 AM   [Ignore Me] #21
SmokeJumper
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When a gen is destroyed and your base is without power, you can't use the equip terminals and thus, can't resupply.

However...if you were wise and stocked your locker up before the battle...then...

You get it now.
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Old 2003-01-11, 12:34 PM   [Ignore Me] #22
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Smokey, long time no see. We missed you!


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Old 2003-01-11, 01:46 PM   [Ignore Me] #23
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Didnt think of that. heheh
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Old 2003-01-22, 08:27 PM   [Ignore Me] #24
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Anyone know how big the lockers will be?

I'd guess it at around 12x9 (MAX's _deduced_ inventory size), maybe even bigger. That's a lot of ammo-n-stuff. 600 bullets (or energy as the case may be), according to a screenshot from that latest preview.

And I'm also guessing infiltration suits only have a 3x9 inventory... which makes a kind of sense:

Infiltration suit: 3x9 (guess)
Standard suit: 6x9 (known from various screenshots)
Agile exosuit: 9x9 (known again)


hrmmm... my nice little system just broke down. I guess a max has larger than 12x9, unless both agile and reinforced have 9x9 inventories.

so to continue the system a bit further

reinforced: 12x9
MAX: 15x9.

The max requires at least 12x9... That aforementioned 600-bullet ammo reserve requires it... every fifty bullets (or energy units in this particular case) requires a 3x3 box. 600 / 50 = 12. 4x3 = 12. So four boxes by three boxes is twelve by nine.

All the inventories seem to be "by 9", so it makes sense to keep adding a row every time you go up a size. Although based on descriptions, I was under the impression that MAXes had significantly larger inventories than anyone else. Prehaps not. Even so, 15x9 is pretty dang huge.
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Old 2003-01-23, 04:01 PM   [Ignore Me] #25
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Apparently, when someone tries to hack your base, all the weapon and armour consoles stop working until you regain control. A locker would be like emergency storage.
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