Anti- Air Max Armor <==Boring - Page 4 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Its only swamp gas, really, trust me on this.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2003-01-29, 02:08 AM   [Ignore Me] #46
Lexington_Steele
Lieutenant Colonel
 
Lexington_Steele's Avatar
 


Originally posted by RageMaster

As would be the MAX/Mosquito. Way too much scope.
let see...
Mosquito has no pre requisite and lets say it costs 3 cert points.
Lets say Agile costs 3 points as well(an obvious over estimate).
lets say reinforced costs 3 points (probably another over estimate).
Lets say each MAX costs 3 and I get all three.

That leaves me with 3 cert point to spend on other things and I have all the MAXs and the mosquito.

If Mosquito + three MAXs is doable, then why is it so hard to believe that someone who is a mosquito pilot will be able to use just a single MAX.

With a single MAX cert and a Mosquito cert, that leaves me 9 cert points + however much I over estimated. That 9 points + seems like enough for an assault rifle, a hacking cert and a healing cert.
__________________
If you hear a voice within you saying, 'You are not a painter,' then by all means paint boy, and that voice will be silenced.
~ Vincent van Gogh

Sit Back, Relax, and Enjoy the Action.
Lexington_Steele is offline  
Reply With Quote
Old 2003-01-29, 02:15 AM   [Ignore Me] #47
Lexington_Steele
Lieutenant Colonel
 
Lexington_Steele's Avatar
 


Originally posted by RageMaster
Team wise, you'd need only a relatively a small amount of players in a squad to have every cert covered! Potentially you could change the functionality of a 4 man squad ENTIRELY just by getting to the vehicle/armour/weapon points.

I think the misconception is the uber-character. Unless I'm misinterpreting the dev info its going to be focused on character specialisation. If you wanna get your MAX you have to be transported by others...
I don't see your problem with this.

Just because 4 people have all the certs covered doesn't mean the 4 will be able to use all of them at once.

If someone is in a MAX, someone else has to transport them. (you can't pilot other vehicles while in a MAX suit.

You are not going to have the inventory room to to carry a REK, a med aplicator, a repair tool, suplies for the med applicator, supplies for the repair tool, deployable turrets, an anti vehicle weapon, a short range weapon, and ammo for both weapons.

So when I am going into battle I will only be able to serve one, maybe two main functions. What is the problem with my character not being limited to working only one or two jobs when I have reached Maximum level?
__________________
If you hear a voice within you saying, 'You are not a painter,' then by all means paint boy, and that voice will be silenced.
~ Vincent van Gogh

Sit Back, Relax, and Enjoy the Action.
Lexington_Steele is offline  
Reply With Quote
Old 2003-01-29, 03:51 AM   [Ignore Me] #48
Ludio
First Sergeant
 
Ludio's Avatar
 


I agree with Lex, I think the devs want to focus peoples characters, but they also want them to have some flexibility. Would you say its unfair to have reaver, galaxy and skeeter certs? Probably not because its obvious that they are different vehicles and only one can be used at a time, so whats the big deal with skeeter and MAX? The MAX cant be used at the same time as the skeeter, it has to be equipped at an inventory station. If you are doing recon in a skeeter and find a force moving towards a base you can warn your team and land/suit up in a MAX in preperation for the attack. If you get shot down far away from a base, or even near to one, your probably screwed.

As long as you cant be all your different roles at once, it is fair, this is similar to carrying weapons in your inventory, it may seem unbalancing, but in reality you cant really carry too many weapons due to ammo/support roles.
__________________
Ludio is offline  
Reply With Quote
Old 2003-01-29, 10:06 AM   [Ignore Me] #49
RageMaster
Corporal
 


Ah, I see the logic in the last two posts... I see how that could work now. Thanks for a different angle on the whole cert business. Though I suspect you might be under-estimating in your cert point costs, regardless, over-estimation on cert costings would probabally still give you a Mosquito/MAX.

And I see now how balance would be bought to PlanetSide through inventory space. Thanks for your input.

Point conceeded ;-D

Last edited by RageMaster; 2003-01-29 at 10:13 AM.
RageMaster is offline  
Reply With Quote
Click here to go to the next VIP post in this thread.   Old 2003-01-29, 10:35 AM   [Ignore Me] #50
SmokeJumper
PlanetSide Dev
 


Nice discussion, folks.

To answer the original post, yes, anti-air MAXs can fire at vehicles and soldiers. They do less damage and they can't achieve a guided lock, but they can defend themselves somewhat.

And to just make a note about the most recent discussion, yes, our goal is to create flexible characters that have specialty areas, as mentioned.

For instance, my current incarnation of SmokeJumper (BR11, I think) is an Infiltration Suit (pre-req of Agile), Combat Engineering, Advanced Hacking and Wraith. Doesn't seem like a lot, but he's a VERY flexible character. My standard four Favorites (configs) I use are:

Stealth Saboteur: Carries a REK and four ACEs. Infiltration suit, of course. I sneak into bases, blow things up, lay mines in annoying places, hack terminals, and otherwise make defenders run around chasing their tails. All my stealth configs are set up for maximum flexibility and they "depend on the generosity of others" to be tennable inside a facility. (e.g., I loot corpses a lot.) Usually take the Regen implant so I can heal easily.

Stealth Attack: Carries an AMP and several varieties of grenade. I don't use this config very often, but it's useful in one-on-one situations where I'm trying to find a lone attacker in a facility. Often take the personal shield implant, if there's time, because it increases my survival odds in a firefight.

Agile Assault: Suppressor, REK, grenades (multiple types), minesweepers, bullets (both types) and a couple medkits. I often take Range Magnifier with this config because I'm often on base defense (because of combat engineer ability) and range magnifier helps me determine threat farther away. Most times, I use Second Wind with this if I'm near a Bio Lab to change out.

Pure Deployer: This is my "get the defenses out" config. Agile armor for max armor space, a Suppressor and nothing but ACEs. Surge implant, if available for speed of deployment. And then, go, go, go.

Hope this helps. Remember, this is a Battle Rank (BR) 11 character, so it's not as flexible as it will become eventually, but has more than a starting character.

Also note: I change SmokeJumper all the time. Don't expect me to be a stealth engineer forever.
__________________
Dave Georgeson
Sr. Designer, Planetside
Sony Online Entertainment
SmokeJumper is offline  
Reply With Quote
Old 2003-01-29, 10:41 AM   [Ignore Me] #51
RageMaster
Corporal
 


Interesting. I'm guessing you have no empire specific weapons at your feet other than the pistol atm. But going on BR20 as the cap you could fit quite alot more into your final character I guess. You've thrown alot of light onto the subject :-D

Thanks for your words, its food for much more PlanetSide thought :-)

-RageMaster

Last edited by RageMaster; 2003-01-29 at 10:43 AM.
RageMaster is offline  
Reply With Quote
Click here to go to the next VIP post in this thread.   Old 2003-01-29, 10:45 AM   [Ignore Me] #52
SmokeJumper
PlanetSide Dev
 


Yup. In my vision of this incarnation of SmokeJumper, I would probably pick up a Mosquito cert (probably the last thing I'd buy), and consider doing things like buying weapon skills to get me more flexibility...and maybe the ability to use a Bolt Driver so I could be one of those sniping yahoos as a change of pace.

On the other hand, I might pick up some support vehicles (like AMS/Deliverer/Sunderer) because those would make me more valuable to Squads.

I have another character that's investing heavily into nothing but vehicles to see if I can become a "Swiss Army Knife" for an Outfit, getting them wherever they need and with whatever support. Not sure how useful that will be, but it's fun anyway.
__________________
Dave Georgeson
Sr. Designer, Planetside
Sony Online Entertainment
SmokeJumper is offline  
Reply With Quote
Old 2003-01-29, 10:49 AM   [Ignore Me] #53
Zatrais
Contributor
Lieutenant Colonel
 
Zatrais's Avatar
 


Hold up a minute here....

You're using the supressor whitout anny weapons certs?

And if you don't mind... how manny cert points does it take to get a MAX? hehe had to ask, dying to know
Zatrais is offline  
Reply With Quote
Old 2003-01-29, 10:52 AM   [Ignore Me] #54
RageMaster
Corporal
 


Everyone gets the Standard Assault cert. PlanetSide-Universe lists the Supressor as Common Pool Standard assault, which means you get access to it by default as soon as you start your character :-)

Last edited by RageMaster; 2003-01-29 at 10:55 AM.
RageMaster is offline  
Reply With Quote
Old 2003-01-29, 10:56 AM   [Ignore Me] #55
Zatrais
Contributor
Lieutenant Colonel
 
Zatrais's Avatar
 


just noticed it and this SS shows it there aswell.

http://planetside-universe.com/media...id=28&img_id=7

learn something every day hehe
Zatrais is offline  
Reply With Quote
Old 2003-01-29, 06:27 PM   [Ignore Me] #56
Moloch
Master Sergeant
 
Moloch's Avatar
 


hehe, sorry never read the cert limit stuff, don't know where it is.
Question: Are your BEPs and CEPs recorded to your account, or per character? I would hope per account, so you don't have to reagain BEP and CEP with each new server and character you try. Prob a stupid question, but I didn't know for sure.
__________________
Chairman and founder of the Psychotic Jujitsu Nerds.
<--Captain Red X (damn geocities)
Moloch is offline  
Reply With Quote
Old 2003-01-29, 06:35 PM   [Ignore Me] #57
Zatrais
Contributor
Lieutenant Colonel
 
Zatrais's Avatar
 


BEPs and CEPs are earned individually for each chareter on each server on each acount.

so having a BR 20 char won't automaticly give you 4 BR 20 on each server.
Zatrais is offline  
Reply With Quote
Old 2003-01-29, 06:42 PM   [Ignore Me] #58
Moloch
Master Sergeant
 
Moloch's Avatar
 


I gess I'll be seein the same VR training over, and over, and over again. That's gonna suck, 4 times doing the same training on 1 server.
__________________
Chairman and founder of the Psychotic Jujitsu Nerds.
<--Captain Red X (damn geocities)
Moloch is offline  
Reply With Quote
Old 2003-01-29, 07:08 PM   [Ignore Me] #59
tazz
Corporal
 
tazz's Avatar
 


You dont need to have 4 characters. If you play for a long time you probably will, but it certainly isnt neccesary. As SmokeJumper said, the characters are designed for flexibility. 2 characters, maybe 3 will be enough to fill the roles you want to play. Unless you want to have a character for absolutely everything, that might take 4.
tazz is offline  
Reply With Quote
Old 2003-01-29, 08:28 PM   [Ignore Me] #60
Moloch
Master Sergeant
 
Moloch's Avatar
 


Yeh, I know it ain't necessary, but it would be useful to have the loadout thing like T2 without having to redo training for each character, so yas don't have to do drag&drop inventory every time you want a major loadout change
__________________
Chairman and founder of the Psychotic Jujitsu Nerds.
<--Captain Red X (damn geocities)
Moloch is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:02 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.