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2011-02-04, 03:00 PM | [Ignore Me] #47 | ||
Captain
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As soon as I got the PSU tweet I started speeding home from school haha, it's an interesting model, but i feel without the engines on the side of the wings it just doesnt seem "reaver-ish"
Overall I do like the new design, and cant wait for more!! |
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2011-02-04, 03:33 PM | [Ignore Me] #50 | ||
Private
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It's occurred to me that nothing besides the Vanguard has been posted with visible weapons, really. What if everything is modular, akin to BFRs? Say you acquire a Reaver with rocket pods and dual 20mm... what if you could switch out the rocket pods for quad 20mm for enhanced dogfighting? Maybe the galaxy is modular too, and you can switch out passenger bays for a Gunship configuration package?
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Jimmyn from PS1. | Check out the daily deals anywhere from my Twitter! Last edited by Ghryphen; 2011-02-05 at 02:30 AM. Reason: Just say no to memes |
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2011-02-04, 03:50 PM | [Ignore Me] #52 | ||
Brigadier General
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Westy, I think you are onto something. I used to have a couple loadouts for my old reaver. Simply, 1 was gun heavy, the other was rocket heavy, so actually being able to customize the loadout that much more would be tremendous!
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2011-02-04, 03:54 PM | [Ignore Me] #53 | |||
Sergeant
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But if it was limited to say switching the secondary weapon on the reaver from the original rocket pods to some sort of tank buster bomb or air to air missiles I think it could work well. Don't allow it to be a vehicle that can cope in all situations but make it so it can specialise for different situations with load outs, perhaps for extra certs? |
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2011-02-04, 03:59 PM | [Ignore Me] #54 | ||
Private
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Right, that worked out well in Team Fortress 2. Switching general applications (default Reaver owns face at just about everything) to specifics (dedicated anti-tank, or anti-air, etc) is actually a pretty fun gameplay mechanic in my experience.
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Jimmyn from PS1. | Check out the daily deals anywhere from my Twitter! |
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2011-02-04, 04:15 PM | [Ignore Me] #55 | |||
CEO Sony Online
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NC ftw! And all you people saying "that looks like a mosquito".. you haven't seen the mosquito yet (I guess I just confirmed that we HAVE a mosquito)...we're striking a balance between old and new that you should judge for yourself when you see it all in the game. And all you pilots out there. These are not your daddy's toys. They have a whole new physics and feel to them that will require skilled pilots and will absolutely separate the men from the boys in the cockpit. We've put a lot of time and energy into how things feel in this game. Smed Last edited by Smed; 2011-02-04 at 04:16 PM. |
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2011-02-04, 04:24 PM | [Ignore Me] #59 | ||
Private
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I'm sorry, I can't hear you over the sound of how AWESOME my jackhammer is.
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Jimmyn from PS1. | Check out the daily deals anywhere from my Twitter! |
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