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This is the last VIP post in this thread.   Old 2011-07-18, 08:46 PM   [Ignore Me] #11
Malorn
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PlanetSide 2
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Re: Destructable Environment


Originally Posted by PsychoXR-20 View Post
10 minutes after the game launched the world would be in ruins, there would be no more tree, no more walls, no more buildings.

How would you handle re-spawning of world objects? Do tree grow back slowly? Do they just pop back up at the stroke of midnight. When do walls, and bases re-spawn? Is it left up to the engineers to rebuild the world? Do bases magically re-build themselves the instant they are captured by a different empire?

A destructible environment just would not work in a persistent, endless game. It works in battlefield because the game is based around rounds. Every round resets everything. PlanetSide doesn't have that luxury.
Generally this is the big problem with MMO + Destructive environment yes. There are ways they could regenerate the terrain, such as when no players were around it, but its still problematic.

Its a shame though because after playing BFBC2 and with BF3 having even more, destructible environment totally changes the game in a positive way.

But it would be very hard to work in a persistent world. There are ways but none that would work well if the territory was actively in use and the more players there are the worse it gets.
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