2011-07-18, 08:46 PM
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[Ignore Me]
#11
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Contributor
PlanetSide 2 Game Designer
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Re: Destructable Environment
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Originally Posted by PsychoXR-20
10 minutes after the game launched the world would be in ruins, there would be no more tree, no more walls, no more buildings.
How would you handle re-spawning of world objects? Do tree grow back slowly? Do they just pop back up at the stroke of midnight. When do walls, and bases re-spawn? Is it left up to the engineers to rebuild the world? Do bases magically re-build themselves the instant they are captured by a different empire?
A destructible environment just would not work in a persistent, endless game. It works in battlefield because the game is based around rounds. Every round resets everything. PlanetSide doesn't have that luxury.
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Generally this is the big problem with MMO + Destructive environment yes. There are ways they could regenerate the terrain, such as when no players were around it, but its still problematic.
Its a shame though because after playing BFBC2 and with BF3 having even more, destructible environment totally changes the game in a positive way.
But it would be very hard to work in a persistent world. There are ways but none that would work well if the territory was actively in use and the more players there are the worse it gets.
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