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Old 2011-07-10, 06:22 PM   [Ignore Me] #16
Forsaken One
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Re: Proportionate XP


I think Bf would have it done well here. the way I see it is everyone who helps should get about the same XP. It encourages teamwork, helps lesser guys/weaker guys level by helping a high leveled guy/more powerful guy and overall other then a stat leaderboard which I truthfully couldn't give a damn about there would be no real downside to it.
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Old 2011-07-10, 06:27 PM   [Ignore Me] #17
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Re: Proportionate XP


i've always looked at it as balancing out, i figure there's plenty of times i've nicked a kill in 1 bullet and there's plenty they're taken from me.

but i do see your point, it's especially obvious with vehicles, everyone is trying to get the last shot when they're near dead, heck i've nicked a BFR kill with a repeater before :P
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Old 2011-07-11, 03:29 PM   [Ignore Me] #18
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Re: Proportionate XP


Originally Posted by Redshift View Post
heck i've nicked a BFR kill with a repeater before :P
Good effort!
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Old 2011-07-11, 04:38 PM   [Ignore Me] #19
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Re: Proportionate XP


Yeah PS2 needs better tracking for kill assists. To say that its too much for a db to track, then they need to come up with a better db that can track them.

Maybe it was too much to track in 2003, but we're living in the future now...
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Old 2011-07-11, 06:11 PM   [Ignore Me] #20
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Re: Proportionate XP


Should be a fairly simple algorithm to calculate - it is just a couple steps beyond what PS1 currently does.

As far as the data/networking goes - it seems like the devs were suggesting that masses of tracking will be going on in the background. Proportionate XP, to me, is more important than knowing how many mosquitos ive shot with a repeater, how many maxes ive bummed with my phoenix or how many pink bunnies I have tea-bagged!

Saying that, tea-bagging pink bunnies would be an interesting stat to track!
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Old 2011-07-11, 06:15 PM   [Ignore Me] #21
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Re: Proportionate XP


Originally Posted by Sco View Post
Saying that, tea-bagging pink bunnies would be an interesting stat to track!
i think you've just worked out how rabbit events will be handled.....
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Old 2011-07-11, 06:25 PM   [Ignore Me] #22
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Re: Proportionate XP


Totally in favor of an assist XP system based off of damage done. Nothing sucks more than putting a million shots into a full GG only to have some random asshole come out of nowhere and steal the kill with a Beamer. Very annoying.

Although someone in this thread pointed out that it could take a lot of out the server to process all this information. But I would still really like to see this. Getting your kill stolen and getting no XP for it sucks !
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This is the last VIP post in this thread.   Old 2011-07-21, 01:08 PM   [Ignore Me] #23
Higby
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Re: Proportionate XP


We're doing assist XP, it'll affect for kills earned by your squad greater than outside your squad, but there will be some bonus for outside of squad assists also. There will be some graduation to it as well, if you do 90% of the damage to an enemy and someone swings in and finishes them off you'd get more than if you just randomly hit an enemy with one bullet in a massive firefight.
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Old 2011-07-21, 01:14 PM   [Ignore Me] #24
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Re: Proportionate XP


Very good to hear.. I have been getting pretty angry at that while revisiting ps1 in the last days..
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Old 2011-07-21, 01:16 PM   [Ignore Me] #25
Grimster
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Re: Proportionate XP


Sounds awesome Matt. This is something that also has annoyed me off and on in PS1. Especially when I am suited with my AA MAX and I almost bring down a fully loaded Galaxy and some dipwit in a mosque lands the final blow with his bb gun.
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Okay, well I think i'm speaking for everyone when I say: SCREENSHOTS PLS and/or a video of the new layout ASAP. Preferably 10 minutes of browsing the site with the new layout...
Maybe a twitter Q&A about the new layout?
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Old 2011-07-21, 01:18 PM   [Ignore Me] #26
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Re: Proportionate XP


Originally Posted by Higby View Post
We're doing assist XP, it'll affect for kills earned by your squad greater than outside your squad, but there will be some bonus for outside of squad assists also. There will be some graduation to it as well, if you do 90% of the damage to an enemy and someone swings in and finishes them off you'd get more than if you just randomly hit an enemy with one bullet in a massive firefight.
Just make sure you limit it properly, otherwise people would just spam explosives like crazy to get fast XP. :>
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Old 2011-07-21, 01:35 PM   [Ignore Me] #27
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Re: Proportionate XP


Originally Posted by basti View Post
Just make sure you limit it properly, otherwise people would just spam explosives like crazy to get fast XP. :>
This is my concern as well. If there is anything like Plasma Thumper in this game prior to its nerf in PS2, well you can see where that will go.
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Old 2011-07-21, 01:49 PM   [Ignore Me] #28
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Re: Proportionate XP


This sounds like any spam type of weapon is gonna be amazing to get XP on.

Maelstrom, Plasma you name it. you can easily do 50% of the damage on 1 shot in Planetside 1.

There should be some diminishing returns on this.
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Old 2011-07-21, 01:51 PM   [Ignore Me] #29
Bags
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Re: Proportionate XP


Or just remove the Thumper! Yes, I like that plan.
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Old 2011-07-21, 01:53 PM   [Ignore Me] #30
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Re: Proportionate XP


Originally Posted by Bags View Post
Or just remove the Thumper! Yes, I like that plan.
But how would we tactically suppress the tactical enemy in a tactical manner tactically?
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