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PSU: This...this isn't real?
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2011-07-23, 08:43 PM | [Ignore Me] #31 | ||
Staff Sergeant
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"that is not a cycler at all" would be my guess
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"People assume that time is a strict progression of cause to effect, but actually, from a non-linear, non-subjective viewpoint, it is more like a big ball of wibbly-wobbly, timey-wimey... stuff." |
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2011-07-23, 09:46 PM | [Ignore Me] #35 | |||
Captain
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2011-07-23, 10:12 PM | [Ignore Me] #36 | |||
PlanetSide 2
Sr. Art Director |
yes VS does rock and , No you may no have an in game shot of the VS max. Marketing would try to put a hit out on me. |
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2011-07-23, 10:21 PM | [Ignore Me] #40 | |||
PlanetSide 2
Sr. Art Director |
BANG! you're dead? Or ................BANG! Sh*t he got away? |
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2011-07-23, 10:23 PM | [Ignore Me] #42 | |||
Major
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Dude has a tank already, he shouldn't get off to kill u anyways. Last edited by Dreamcast; 2011-07-23 at 10:25 PM. |
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2011-07-23, 10:23 PM | [Ignore Me] #43 | |||
Lieutenant General
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I have no idea how PS2 will work but I really liked that in PS1. Maybe I'm biased because I rarely drove tanks, but I thought it was more balanced this way. Last edited by Bags; 2011-07-23 at 10:26 PM. |
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2011-07-23, 10:25 PM | [Ignore Me] #45 | |||
Contributor Major
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That's why I like the boarding animations. Heck, if I'm stupid enough to embark a vehicle with enemies around, he should get a last chance to try to get a shot in if he's feeling gutsy. |
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