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PSU: I don't think you're happy enough
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2011-07-24, 04:40 AM | [Ignore Me] #16 | |||
They could let all of the current subs in. There can't be that many.
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And that was that. |
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2011-07-24, 05:27 AM | [Ignore Me] #17 | ||
Sergeant
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decent post but some of the points are mostly common sense
idea behind betas etc is to Test and make sure things are working properly unforntaly though you will get the Airheads who think its the full game and have every right to bitch about it not working for them |
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2011-07-24, 06:40 AM | [Ignore Me] #18 | ||
Major General
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In a game like planetside, it will need thousands of players to stress test it but also since the game is based around pvp, it will need alot of players to test the flow of a battle its game systems for capturing, and playing it like it would be played on live, and spending alot of time doing that, the developers cant spend that much time playing to test that shit. and im sure SOE dont want to pay extra people thousands of dollars to test that shit when they can get us to test it for free and look at the metrics.
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2011-07-24, 06:50 AM | [Ignore Me] #19 | |||
Master Sergeant
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2011-07-24, 08:53 AM | [Ignore Me] #22 | ||
Captain
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I've Beta tested manyyyy games. I know what to do, and not to do. I even warned the creators back when APB was getting big to NOT release the game cause it was wayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy yyyyyyyyyyyyyyyyyy too repetitive. They didn't listen and the game was one of the biggest flops ever.
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~Mg |
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2011-07-24, 09:06 AM | [Ignore Me] #23 | ||
First Sergeant
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I was fortunate enough to be an Alpha tester for Global Agenda.
Had a lot of fun testing things such s as the "not-so-invincible" Assault shield and mostly the ins and outs of the Robotics class. Shame they started going in the wrong direction during Beta though. I did test till release, heck even bought the game, but it just wasn't the game I'd seen promise in. But yeah, look forward to testing PS:2 should I be so lucky |
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2011-07-24, 11:01 AM | [Ignore Me] #25 | |||
First Sergeant
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I was too a tester for GA, I loved how they never did test AvA at all and expected it to be amazing on release, Hi rez were pretty funny. I gave that game up months ago because of crappy AvA and they wonder why they are losing playerbase. |
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2011-07-24, 11:11 AM | [Ignore Me] #26 | |||
Lieutenant General
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2011-07-24, 01:48 PM | [Ignore Me] #27 | ||
Contributor PlanetSide 2
Game Designer |
Patience is about the best quality of a beta tester. Its frustrating to play with bugs that can severely cripple your game experience, like crashes, bad framerates and other such things that can make the game nearly unplayable. Horrid balance issues and other such things are also frustrating. Keeping the cool head and being patient, hanging in there and playing it in spite of those issues helps a lot.
That said, you can be the best beta tester in the world but if the devs dont' listen to the feedback or do poor triage of bugs then there isn't much you can do. |
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2011-07-25, 12:46 AM | [Ignore Me] #28 | |||
First Sergeant
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2011-07-25, 08:24 AM | [Ignore Me] #29 | |||
Colonel
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About the repetitiveness, the ideology behind the game is much like that of Counter Strike. Counter Strike is extremely repetitive like most online shooters, yet that does not bother majority of the players. One of the problem is though that APB also tried to appeal to alot of MMORPG-playerbase, and these arnt too much into repetitiveness. As an online shooter, APB is the least repetitive I've ever played. |
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2011-07-25, 09:57 AM | [Ignore Me] #30 | ||
Major
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Yea I believe everyone that is a Planetside Sub will get into the beta.
Just please make sure guys. That everyone stays active and reports bugs and posts opinions on everything in the game. Good Feedback is soo crucial to this game. The Planetside Community needs to step up! |
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