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Old 2011-09-30, 02:51 PM   [Ignore Me] #16
Raymac
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Re: "Coloring inside the lines"


Havn't even read it yet, but that first pic of the sunset and you can see what looks to the the top of a base in the background....HOLY SHIT IT'S BEAUTIFUL!

If it can look that good and not lag to hell, this is going to be big.
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Old 2011-09-30, 02:52 PM   [Ignore Me] #17
Traak
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Re: "Coloring inside the lines"


http://ve3d.ign.com/images/85873/PC/...2/Screenshots/
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Old 2011-09-30, 02:59 PM   [Ignore Me] #18
Baron
First Sergeant
 
Re: Joystiq interviews Tramell Isaac


I know the pic with the big "mothership" is just concept ...but you think those smaller fighter type craft might be some resemblance to the "dyson" ?
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Old 2011-09-30, 03:14 PM   [Ignore Me] #19
Grimster
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Re: "Coloring inside the lines"


Yeah I can only say OMG I crapped my pants when I saw that sunset screenshot. So awesome what an atmosphere in that shot.

If the game looks even half as good as that on my rig I will for surely fall in love.
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Originally Posted by Higby View Post
Okay, well I think i'm speaking for everyone when I say: SCREENSHOTS PLS and/or a video of the new layout ASAP. Preferably 10 minutes of browsing the site with the new layout...
Maybe a twitter Q&A about the new layout?
NEED UPDATES!
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Old 2011-09-30, 03:31 PM   [Ignore Me] #20
SurgeonX
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Re: "Coloring inside the lines"


Totally agree, that sunset shot is outstanding
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Click here to go to the next VIP post in this thread.   Old 2011-09-30, 03:35 PM   [Ignore Me] #21
Higby
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Re: "Coloring inside the lines"


Originally Posted by SurgeonX View Post
Totally agree, that sunset shot is outstanding
I actually took that screenshot yesterday running around reviewing an area on Indar... I ran up the stairs and it looked awesome so i snagged it - so yeah, that's definitely in game, in engine, and at playable frames per second.
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Old 2011-09-30, 03:41 PM   [Ignore Me] #22
Lithious
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Re: "Coloring inside the lines"


Originally Posted by Higby View Post
I actually took that screenshot yesterday running around reviewing an area on Indar... I ran up the stairs and it looked awesome so i snagged it - so yeah, that's definitely in game, in engine, and at playable frames per second.
That must be the most prettiest shot of this game yet!
Just so beautiful Higby! Keep up the AWESOME work and have a nice weekend btw
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Old 2011-09-30, 03:44 PM   [Ignore Me] #23
PsychoXR-20
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Re: "Coloring inside the lines"


Originally Posted by Higby View Post
I actually took that screenshot yesterday running around reviewing an area on Indar... I ran up the stairs and it looked awesome so i snagged it - so yeah, that's definitely in game, in engine, and at playable frames per second.
Can you give us any type of information on what type of system you were running on? Nothing etched in stone obviously, but just some rough numbers, graphics card? RAM? CPU?
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Old 2011-09-30, 03:55 PM   [Ignore Me] #24
Talek Krell
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Re: "Coloring inside the lines"


Originally Posted by Higby View Post
I actually took that screenshot yesterday running around reviewing an area on Indar... I ran up the stairs and it looked awesome so i snagged it - so yeah, that's definitely in game, in engine, and at playable frames per second.
Nice find. That thing is going to be my go-to image for advertising the game for a while I suspect.
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Old 2011-09-30, 03:57 PM   [Ignore Me] #25
Bags
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Re: "Coloring inside the lines"


God, I'm going to be sad when I can't play with that eyey candy...
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Old 2011-09-30, 04:01 PM   [Ignore Me] #26
Hamma
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Re: Massively Interviews Tramell "T-Ray" Isaac


News threads Merged - and that is awesome Higby! That kind of screenshot is NOTHING like we had in PlanetSide 1 haha. I can't wait to run around there.
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Old 2011-09-30, 04:11 PM   [Ignore Me] #27
Bags
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Re: Massively Interviews Tramell "T-Ray" Isaac


I can't wait to watch them run around it even.
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Old 2011-09-30, 04:15 PM   [Ignore Me] #28
FIREk
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Re: Massively Interviews Tramell "T-Ray" Isaac


I love how the design of the Cycler is evolving, unless the different parts are due to customization (hopefully not). The Cycler shown in one of these latest screens is just lovely. The lines are very slick and refined...

I still don't like the primitive-looking front sights, and that the barrel should be below the gas tube, not the other way round, but the body is absolutely perfect.
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Old 2011-09-30, 04:21 PM   [Ignore Me] #29
Talek Krell
Lieutenant Colonel
 
Re: Massively Interviews Tramell "T-Ray" Isaac


Well there's at least 4 different version of the "cycler" so probably customization.
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Old 2011-09-30, 04:27 PM   [Ignore Me] #30
Bags
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Re: Massively Interviews Tramell "T-Ray" Isaac


Originally Posted by FIREk View Post
I love how the design of the Cycler is evolving, unless the different parts are due to customization (hopefully not).
.
So you don't want people to be able to customize their shit?
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