Originally Posted by Malorn
Invulnerability? So you want to give each empire an invulnerable spy/scout that they can send anywhere to get intel? That's a very poor idea and what I was referring to about potential for abuse.
You want to report and not do anything else? Infiltration suit. Stay cloaked the entire time, don't fight and your deaths will be minimal.
They don't need to change the game one bit to enable in-game news correspondants for fan sites. Infiltrator opens the door for them. Sure they'll die a few times and that shouldn't really impact their story in a significant way. If they missed something they can ask other people who were alive at the time.
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Please re-read what I said. They can't go anywhere unless a live player from their assigned empire is already there. Bolded for your quick review:
Alrighty, I guess I need to put more thought into this instead of just assuming we would trust the devs to figure it out. To that end, then:
Has a physical avatar that is visible to all nearby, and cannot be killed, but is attached to a specific empire. Cannot go anywhere where that empire does not have at least 1 player. Thus, they cannot ghost the enemy. Only their assigned empire.
This, by the way, would mean that there would be 3 assigned reporters per server, one per empire.
The purpose of giving him a physical avatar instead of a complete ghost like in my original post is SO that everyone can see him.