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This is the last VIP post in this thread.   Old 2012-04-03, 07:59 PM   [Ignore Me] #1
Malorn
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Re: Heavy Assault Comm Link


AV options as we know it:

All Classes (except max maybe?)
1) Grenades (everyone gets them, but they have resource cost)
2) C4 (replacement for grenades, don't know if it costs resources)

Engineers:
3) AV turret they can build, supposedly very powerful. I presume it can be built indoors and used as anti-max weaponry.
4) Grenade-launcher like attachement for armor piercing rounds
5) Anti-Tank mines (don't know if these will affect MAX)

Heavy Assault
6) Rocket Launcher

MAX
7) Empire-specific AV weapon (can be equipped on both arms)


It looks as though all classes have some capacity to do AV damage with CV / Grenades, but looks like Engies, MAX, and HA are the primary sources of infantry-based AV.

Gotta diversify your squads.
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Last edited by Malorn; 2012-04-03 at 08:01 PM.
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Old 2012-04-03, 08:05 PM   [Ignore Me] #2
SkitzoSniper
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Re: Heavy Assault Comm Link


Originally Posted by Malorn View Post
AV options as we know it:

All Classes (except max maybe?)
1) Grenades (everyone gets them, but they have resource cost)
2) C4 (replacement for grenades, don't know if it costs resources)

Engineers:
3) AV turret they can build, supposedly very powerful. I presume it can be built indoors and used as anti-max weaponry.
4) Grenade-launcher like attachement for armor piercing rounds
5) Anti-Tank mines (don't know if these will affect MAX)

Heavy Assault
6) Rocket Launcher

MAX
7) Empire-specific AV weapon (can be equipped on both arms)


It looks as though all classes have some capacity to do AV damage with CV / Grenades, but looks like Engies, MAX, and HA are the primary sources of infantry-based AV.

Gotta diversify your squads.
That's a whole lotta anti-max weaponry
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Old 2012-04-04, 10:50 AM   [Ignore Me] #3
Sardus
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Re: Heavy Assault Comm Link


Originally Posted by Malorn View Post
Gotta diversify your squads.
This is going to play a HUGE role in PS2. People may not realize it now, but they will soon.
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