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PSU: Whats that flashing light mean?
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2012-04-03, 07:58 PM | [Ignore Me] #31 | |||
Colonel
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2012-04-03, 08:05 PM | [Ignore Me] #32 | ||
Lieutenant Colonel
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Have I ever mentioned I love this community? They always seem to have overwhelmingly similar views as me.
No disabled FF if it wasn't clear.
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2012-04-03, 08:10 PM | [Ignore Me] #33 | ||
Contributor PlanetSide 2
Game Designer |
I dislike any sort of special servers. PS1 didn't have 'em, and it didn't need 'em. Special servers also create balancing nightmares as something that is not an issue on one server type could be a crippling issue on another.
They need to keep the skill cap high as Skitrel describes, and stand by their guns. People will get used to friendly fire if they aren't already.It makes better players and forces better tactics. Fire control and tactics is always better than spam. No to any special servers. One vision. One game. |
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2012-04-03, 08:12 PM | [Ignore Me] #34 | |||
Colonel
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2012-04-03, 08:15 PM | [Ignore Me] #35 | |||
Contributor PlanetSide 2
Game Designer |
Make the game the way it should be. No compromising the game design to pander to a subset of the population that's going to play the game anyway. This is one of those issues where I really like to see the developers man up and stand by their design as the right way the game should be. |
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2012-04-03, 08:30 PM | [Ignore Me] #36 | ||
and we need a server where you need to accept a duel challenge before one can hurt you, so the world of warcraft players feel comfy, too
ff (and a grief system) is a fundamental part of planetside that has to stay! the zerg is mindless enough. no need to turn them into zombies that don´t even need to look when shooting. nades may be limited by ressources, but there are other spam weapons that are not. we need ff and a grief system that basically works like the old one. make some adjustments to iron out the few flaws it had, and then keep it on every server.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2012-04-03, 08:32 PM | [Ignore Me] #37 | |||
Colonel
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2012-04-03, 08:37 PM | [Ignore Me] #38 | ||
First Sergeant
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Huh, maybe this server would be like a kids server? Odds are, if they did have a server that was no FF, pretty much none of us would play on it. Doesn't seem like it would hurt us in anyway though since we wouldnt play on it, maybe it would attract super casuals/kids?
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2012-04-03, 09:15 PM | [Ignore Me] #40 | |||
Major General
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2012-04-03, 10:19 PM | [Ignore Me] #43 | ||
Colonel
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The playerbase will already be divided by using the shard system. The fact that some shards may have differences will do little to nothing to further divide it. After all, we're already starting the game with 3 servers according to published plans.
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2012-04-03, 10:46 PM | [Ignore Me] #44 | ||
Major
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AFAIK, the PS1 GM (all one of them) didn't ban anybody, ever. People were allowed to blatantly cheat, flying around invulnerable with guns that could instantly kill everybody within 300 meters of them, for hours at a time until they got bored and logged off.
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2012-04-03, 11:40 PM | [Ignore Me] #45 | |||
Major
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Think about it, if some servers have ff off then all the grifers are gonna be on a concentrated number of servers which makes the problem worse. Now if all servers have ff on then the grifers will be on all servers thus their won't be concentration of griefers so it won't be as bad for a group of people. Honestly I don't c what the big deal with griefers .....it doesn't happen that often and when it does it usually doesn't last long cuz of grief system....ff off servers will make it a problem for the reasons I just mentioned. as for attrActing casual kids......wtf? I never met anybody who cared about ff being on so much that they wouldn't play a gAme lol |
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