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PSU: some assembly required
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2012-04-17, 09:40 AM | [Ignore Me] #16 | |||
Contributor PlanetSide 2
Game Designer |
So ribbed cockpits for vanu pleasure? Last edited by Malorn; 2012-04-17 at 09:41 AM. |
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2012-04-17, 09:51 AM | [Ignore Me] #17 | |||
The Scythe's canopy is made of a one-way see-through crystalline auraxium lattice that simply dissolves to allow entry/egress. It reforms as needed with no moving parts involved Last edited by FastAndFree; 2012-04-17 at 10:08 AM. |
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2012-04-17, 10:10 AM | [Ignore Me] #18 | ||
Sidebars are fine as long as they only block the default FOV. If they don't allow you to look around properly, though, then you need to reconcider the design. BF3 for instance sucks hard when it comes to looking around in a russian chopper that basically has 20% of the view angles blocked by the stupid railings.
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2012-04-17, 10:36 AM | [Ignore Me] #20 | |||
Lieutenant Colonel
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2012-04-17, 02:40 PM | [Ignore Me] #26 | |||
Without any sarcasm, though, - realism versus balance is a very important problem. Due to physics and game mechanic restrictions you simply CAN'T have some realistic details without hurting the gameplay. My favorite example is the real world bullets' lethality compared to gameworld bullets' lethality. Not to mention the respawn. |
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2012-04-17, 03:08 PM | [Ignore Me] #27 | |||
Major
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but the factions wars stay , the NC tr and vs distincs look stay but go even beyond thats they are even more specifics ! And vehicules are going to fit the new gameplay mechanics ! For me it remain planetside and its pretty good like it is rigth now then for me Iam i love with planetside 2 ! And ps1 was a good game years and years ago but i cant stand anymore the graphics and old gameplay its like iam not the kind of guys who play cs1.6 and quake in 2012! I prefere new games mechanics over old ones ! Last edited by Stew; 2012-04-17 at 03:09 PM. |
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