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2012-04-20, 01:06 AM | [Ignore Me] #10 | |||
Contributor PlanetSide 2
Game Designer |
Here's the conversion VS Accuracy = High Recoil (Burst Fire) = High Recoil (Sustained/continuous fire) = High Rate of Fire = Med Damage Per Shot = Med Damage over Range (Degradation) = Low TR Accuracy = Med Recoil (Burst Fire) = High Recoil (Sustained/continuous fire) = Low Rate of Fire = High Damage Per Shot = Low Damage over Range (Degradation) = Med NC Accuracy = Med Recoil (Burst Fire) = Low Recoil (Sustained/continuous fire) = High Rate of Fire = Low Damage Per Shot = High Damage over Range (Degradation) = Med |
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