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2012-04-29, 11:45 AM | [Ignore Me] #47 | |||
I guess making a game is similar in that respect, intelligent use of threading (and not just threading for the sake of it) must play a vital role. One question i have is with regards to frame rate, in my job i KNOW that i'm going to be afforded 40ms for all the framework, drivers and components to process everything for that frame. We have a purpose built scheduler tailored around this fact, in a game engine such as forgelight my guess is that your client side scheduler will try and be as greedy as possible with regards to framerate like a normal FPS game, taking as much CPU as possible to give the highest framerate you can.. Is this scheduling solely a reactive thing client side, or is the data received from the server (such as when you are just about to fly over a base with 300 troops in) used to project and smooth out these spikes that might cause things to slow down?
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2012-04-29, 12:25 PM | [Ignore Me] #48 | |||
Second Lieutenant
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2012-04-29, 12:35 PM | [Ignore Me] #49 | |||
Second Lieutenant
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Mow a few lawns, deliver a few pizzas, and you'll be good to go by next year. |
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2012-04-29, 01:10 PM | [Ignore Me] #50 | |||
PlanetSide 2
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The goal is to have CONSISTENT frame rate on a VARIABLE platform. It is far easier to play a game at a CONSISTENT fps and input lag than at a variable fps with also variable input lag. Nothing sucks worse than trying to fire your weapon right when a huge CPU/GPU workload spike hits. This level of optimization is not done at the last minute, it has to be designed in from the start. With that in mind, scheduling work on the CPU's is done by knowing what's important and what isn't. I'm sorry, but we're not going to animate the tank treads for the guy half-way across the map. It just doesn't matter. It DOES matter than when you shoot at him, you HIT him (or miss him) correctly. If that means we're not animating all the fingers for the people on the other side of the wall, we might be forgiven. For fun, you should find a buddy to play any of the current hot titles at medium settings and watch over their shoulder for: - People popping in and out - guns firing at strange angles - people "ice skating" as they run around but I warn you, once you start looking it cannot be unseen ... just like the famous bit in Star Wars (the original) when Luke returns from blowing up the death star [ LEA ] "Luke!" [ LUKE ] "Carrie!" And (to get back to the original topic here) while me flying around the map at max settings and getting super frame rate in a little window (yes, it was a LITTLE window - this was purely a CPU test with very low player counts) is great the key is to get everyone the ability to set up the system for a CONSISTENT frame rate with LOW input latency. <begin personal note> and on a PERSONAL note - I think we would all be very interested to hear what you folks think of as a mid-level machine and NO, I won't be commenting on system specs until AFTER SOE announces the requirements <end personal note>
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Opportunity is missed by most people because it is dressed in overalls and looks like work. [ I speak for myself, not my company - they speak on their own ] Last edited by CyclesMcHurtz; 2012-04-29 at 01:40 PM. |
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2012-04-29, 01:53 PM | [Ignore Me] #52 | |||
Colonel
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I only have a bit better rig (I recall comparing 5770 and 6770, difference is minimal), considering about getting a new GPU for PS2 so I can keep on recording gameplay. Phenom II x6 1090T 3,5ghz Radeon HD5770 1gb 8GB of DDR 1333mhz RAM
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2012-04-29, 01:56 PM | [Ignore Me] #53 | |||
Brigadier General
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Low end: E8400 Gefore 9600 GT 2 GB Ram Mid: Q9550 GTX 280 4 GB Ram High: Some Fancy I7 or I5 GTX 480 and Above 8 GB Ram. Got myself a Q9550, 4 GB of DDR2 Ram, and about to switch my GTX 280 for a GTX 570 (currently in shipping ). Hope i can run the game with rather high settings. :/ Will add another 4 GB of ram at some point, but the CPU cant be changed without a new Main Board, and then i need new Ram as well. :/ |
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2012-04-29, 02:22 PM | [Ignore Me] #54 | ||
First Lieutenant
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Mid level is really hard to define.
I would say it would be less than 8GB of memory, A pre-500 series Geforce card, And at best a lower end quad core. You didn't ask for it, but: High End System: Upper end quad core, and any hex core I would consider a higher end system. Anything above the basic 500 Geforce I would consider a higher end card. 8+GB would also be high end. Low End system: Dual core I would consider a low end (except a few really top-notch dual core CPUs that might be considered a mid-level CPU) <4GB I would consider low end Pre 400 series I would consider low end (except the high end 300's that might be considered a mid-level GPU)
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2012-04-29, 03:49 PM | [Ignore Me] #56 | |||
Anything GTX 260/280, HD 4800, and 5770/6770/7700 I would consider lower midrange. You can get cheap 6800 cards/GTX 560 Ti cards these days is all and many see that as the current midrange cards.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules Last edited by Goku; 2012-04-29 at 03:52 PM. |
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2012-04-29, 06:35 PM | [Ignore Me] #58 | |||
Major
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Upper Low: Pentium 4 2 GB DDR2 800 Radeon 9800 XT /// GeForece 6800 GS Lower Mid: Athlon II X2 3 GB DDR3 1066 GeForce 8800 GS /// Radeon HD 3850 Upper Mid: C2D E8400 4GB DDR3 1333 GeForce 9800 GTX /// Radeon HD 4770 Lower High: Phenom II X4 (OC'd) /// i3-540 (OC'd) /// i3-2100 4GB DDR3 1333 Radeon HD 5770 (maybe X-fire) /// GeForce GTX 260 (maybe SLI) Upper High: i5-2500k (OC'd) 8GB DDR3 1600 Radeon HD 6870 (OC'd, maybe X-fire) /// GeForce GTX 560 Ti (OC'd, maybe SLI) Extreme: i7-3960X (OC'd) 16GB DDR3 2666 GeForce GTX 680 (3-4x SLI) /// Radeon HD 7970 (3-4x X-fire) Last edited by Fenrys; 2012-04-29 at 06:46 PM. |
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2012-04-29, 07:15 PM | [Ignore Me] #60 | ||
Major
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I've always thought of my rig as either mid range or slightly below... but I'm not the best with hardware.
Q8200 8GB Ram GTX 570 and 9800 GT I've got friends with crazy SLI rigs that make me feel emasculated but then again most of them only have 1 or 2 screens.
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By hook or by crook, we will. |
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