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PSU: Let the slaughter commence!
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2012-05-30, 02:08 AM | [Ignore Me] #151 | |||
Lieutenant General
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2012-05-30, 02:15 AM | [Ignore Me] #153 | |||
Corporal
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You realize those games have much higher skill caps than Battlefield/Call of Duty, yes? Not to mention, 90% of people suck at BF/CoD. Not sure how, an infant could find success playing them. Last edited by Nick; 2012-05-30 at 02:20 AM. |
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2012-05-30, 02:21 AM | [Ignore Me] #154 | ||||
Sergeant
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There were plenty of nights where I would go hours without a single death, add a vehicle into the mix and I could go most, if not all, of the night without one. Needless to say, ammo becomes an issue at that point. |
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2012-05-30, 02:23 AM | [Ignore Me] #155 | |||
Captain
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2012-05-30, 02:25 AM | [Ignore Me] #156 | |||
Lieutenant General
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When I played TR with friends all we would do was go to VS/NC continents with 50% xp bonus and run a TOD, never ran out of ammo there either with massively positive K/Ds. Zerging really has nothing to do with it, it just sounds like you never went to an equipment terminal for some strange reason. PS: I ran the standard HA/2 Decis + 3/4 boxes of ammo + 3 medkits + Bank + medapp + hack tool that most people did while in rexo. In agile I ran HA + Deci + 2 boxes of ammo + medkits because my friends always handled the hacking/EMPing 90% of the time. Though they never had ammo issues either. Last edited by Bags; 2012-05-30 at 02:28 AM. |
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2012-05-30, 02:28 AM | [Ignore Me] #157 | |||
General
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Once or twice if I was foot grunting while repelling a base assualt. Every vehicle generally needed resupplies. And Gen/CC Holds. |
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2012-05-30, 02:35 AM | [Ignore Me] #160 | ||
Lieutenant General
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Exactly my thoughts. Light assault is all about mobility and confusion (smoke grenades), so I don't see how resupplying friendlies fits that at all.
It'd be like if the soldier and demoman in TF2 had the ability to resupply themselves. |
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2012-05-30, 02:35 AM | [Ignore Me] #161 | ||
Colonel
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Do we know the ammo boxes are infinite? Disregarding that, was anyone concerned that Lodestars gave infinite ammo to vehicles? Or that sunderers will do so in PS2? Same thing.
I'd completely agree it doesn't fit the LA class though. Its definitely an engineer role. Nobody would bat an eye if it was an engineer laying down an ACE for an ammo terminal. Last edited by CutterJohn; 2012-05-30 at 02:36 AM. |
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