PlanetSide 2 bases need toilets (immersion). - Page 4 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: This is not quote material.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2012-07-09, 04:04 PM   [Ignore Me] #46
Shogun
Contributor
General
 
Shogun's Avatar
 
Re: PlanetSide 2 bases need toilets (immersion).


hurray for toilets!

and i hope when orbital stations are introduced, they have toilets as well!

incoming OS!
orbital shitstorm
__________________
***********************official bittervet*********************

stand tall, fight bold, wear blue and gold!
Shogun is offline  
Reply With Quote
This is the last VIP post in this thread.   Old 2012-07-09, 04:21 PM   [Ignore Me] #47
Malorn
Contributor
PlanetSide 2
Game Designer
 
Re: PlanetSide 2 bases need toilets (immersion).


Originally Posted by BNuts View Post


Because TR is classy ^



For the kids ^



Needs no caption ^
This post neatly summarizes the empires.
__________________
Malorn is offline  
Reply With Quote
Old 2012-07-09, 04:24 PM   [Ignore Me] #48
Sephirex
Major
 
Sephirex's Avatar
 
Re: PlanetSide 2 bases need toilets (immersion).


Vanu are so advanced their toilet is obviously a TARDIS.
Sephirex is offline  
Reply With Quote
Old 2012-07-09, 04:30 PM   [Ignore Me] #49
Jomo
Corporal
 
Re: PlanetSide 2 bases need toilets (immersion).


TR Potty is way too flashy.
Jomo is offline  
Reply With Quote
Old 2012-07-09, 04:34 PM   [Ignore Me] #50
Baneblade
Contributor
Lieutenant General
 
Baneblade's Avatar
 
Re: PlanetSide 2 bases need toilets (immersion).


I like how the TR poop deck is so tight it clearly explains why they wear goggles.
__________________
Post at me bro.

Baneblade is offline  
Reply With Quote
Old 2012-07-09, 04:37 PM   [Ignore Me] #51
Jomo
Corporal
 
Re: PlanetSide 2 bases need toilets (immersion).


Goggles are necessary in close quarters.

They're also necessary to drown out that obnoxious red. CR5's, can we PLEASE hire an interior decorator for our Potty's? Properly configured facilities are necessary for me to fight to the fullest.
Jomo is offline  
Reply With Quote
Old 2012-07-09, 04:37 PM   [Ignore Me] #52
Shogun
Contributor
General
 
Shogun's Avatar
 
Re: PlanetSide 2 bases need toilets (immersion).


Originally Posted by Sephirex View Post
Vanu are so advanced their toilet is obviously a TARDIS.
pardon, a turdis would be the right spelling in this case...

oh and for the cleaning problem... it´s the future! they are selfcleaning;
(DON´T CLICK ON THE LINK IF YOU ARE OFFENDED BY THE SIGHT OF POO!)

www.youtube.com/watch?v=UFHyGaDDHrs
__________________
***********************official bittervet*********************

stand tall, fight bold, wear blue and gold!
Shogun is offline  
Reply With Quote
Old 2012-07-09, 04:38 PM   [Ignore Me] #53
Jomo
Corporal
 
Re: PlanetSide 2 bases need toilets (immersion).


Omg why did i click on the link!?
Jomo is offline  
Reply With Quote
Old 2012-07-09, 05:25 PM   [Ignore Me] #54
Sledgecrushr
Colonel
 
Re: PlanetSide 2 bases need toilets (immersion).


Originally Posted by Sephirex View Post
Vanu are so advanced their toilet is obviously a TARDIS.
Thats a vanu TURDIS.
Sledgecrushr is offline  
Reply With Quote
Old 2012-07-09, 06:10 PM   [Ignore Me] #55
ChipMHazard
Contributor
PSU Moderator
 
ChipMHazard's Avatar
 
Re: PlanetSide 2 bases need toilets (immersion).


So basicly we would have to do some potty clearing when trying to take over a base? I'm game.
__________________
Any sufficiently advanced bug is indistinguishable from a feature

*Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.

Last edited by ChipMHazard; 2012-07-09 at 06:12 PM.
ChipMHazard is offline  
Reply With Quote
Old 2012-07-09, 06:24 PM   [Ignore Me] #56
qbert2
Corporal
 
Re: PlanetSide 2 bases need toilets (immersion).


Need to poo? Just shoot yourself in the head, problem solved. Out of ammo? Shoot self in head. Lost? Self-inflected head shot to the rescue! Tired, hungry, in a bad mood? All it takes is a single bullet!
__________________
Qberticus
Sturmgrenadier

qbert2 is offline  
Reply With Quote
Old 2012-07-09, 06:29 PM   [Ignore Me] #57
Cordless
Private
 
Re: PlanetSide 2 bases need toilets (immersion).


I was a little sad when I realized this wasn't a joke thread
Cordless is offline  
Reply With Quote
Old 2012-07-09, 06:50 PM   [Ignore Me] #58
Fenrys
Major
 
Fenrys's Avatar
 
Re: PlanetSide 2 bases need toilets (immersion).


Your armor "handles" all that crap for you.

http://www.schlockmercenary.com/2012-07-09
Fenrys is offline  
Reply With Quote
Old 2012-07-09, 07:08 PM   [Ignore Me] #59
Figment
Lieutenant General
 
Re: PlanetSide 2 bases need toilets (immersion).


Originally Posted by Cordless View Post
I was a little sad when I realized this wasn't a joke thread
Were you? Expected mostly poo jokes and got it. Because that's the level of response you can expect here. The moment you're in a game that's somewhat serious and you look around and go "this is all fun and all, but... don't these people eat?". Then the next thing you realise is "meh it's a game".

Designing a game is the whole package. It's not just "here's some guns, here's some tanks, go!" The best games have the best environments. Good environments make you forget you're in a game. Good environments make you feel at home. Can you honestly imagine any architect anywhere in the world making a building people live in without very basic things like doors? And yes, toilets. And yes, washrooms and yes offices.


Imagine for a second there's nothing but blank walls. In fact, no detailing whatsoever. No monitors, no crates, no cannisters, no terminals, no piping, no textures, no tech kibble, no cactii, no plantlife, no insects, no rubble, no debris, no wreckage after a tank blows up.

Nothing but blank geometric corridors and halls. Nothing but the SAME geometric corridors and halls.


Could you still fight to the fullest? Do you enjoy walking the empty buildings in the caves in PS1 for the scenery once there's nobody there to shoot and distract you from it? Doubtful. What's fun about fighting through empty rooms with nothing in them? Rooms that lack any sense of meaning and function?


Imagine urban combat and houses not having a kitchen, living room, bathroom and bed room at the very least (hall and stairs would be expected) and you'd expect them to be full of random personal items and furniture. If it doesn't have that or a suggestion that it once was there, the houses would feel completely fake and uninhabited. Doesn't mean you can't shoot people there, but it doesn't really feel like you're there shooting people either. It feels like you're in a game with devs that didn't have time or interest in developing things completely and just put in what they had.




Just ask yourself, why is CoD level design littered with random, non-combat related objects?

Why is it, that the airport map has a number of different stores and that when you pass through the security metal detector gates a beeping noise goes off?



Because games have advanced since Wolvenstein 3D and the environment is more interactive and more realistic than people guarding completely empty halls.


I know I started this thread with a light joke because I expected the reaction here from people who think that spending time on a toilet design "probably takes away from something completely unrelated", rather than takes away from someone designing random computer monitor #349 (speaking of which, too many monitors showing the same thing is another one of those immersion breakers, so best not to have too many in view at the same time and going through the same cyclical .gif).

Level design needs to be taken serious, I'm sure the devs do. Give them some feedback and ideas to work with.
Figment is offline  
Reply With Quote
Old 2012-07-09, 07:33 PM   [Ignore Me] #60
PvtHazard
Private
 
PvtHazard's Avatar
 
Re: PlanetSide 2 bases need toilets (immersion).


If they do plan on having urban areas in the game I think that non-combat related objects and rooms would be an awesome idea. I also think maybe adding some fauna to the areas could lead to some more immersion.
PvtHazard is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:03 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.